Hey there ! May I introduce myself : my name is Morio Gillian, I actually work as a 3D Artist at Ankama – a game company based in France – since Septembre 2021. I'm mainly passionate about games and movies, but also everything related to our relationship with imagery in general. What I mean by that is that I'm very interested how scenes are made, composition, set dressing, lighting. How to make the viewer feel something in particular along a certain context. And because I love every aspect of it, I want tend to mastering each one of them Thank you very much for paying attention to my application, and I hope to see you soon ! Take care, Hey there !

Gillian Morio

Hey there ! May I introduce myself : my name is Morio Gillian, I actually work as a 3D Artist at Ankama – a game company based in France – since Septembre 2021. I'm mainly passionate about games and movies, but also everything related to our relationship with imagery in general. What I mean by that is that I'm very interested how scenes are made, composition, set dressing, lighting. How to make the viewer feel something in particular along a certain context. And because I love every aspect of it, I want tend to mastering each one of them Thank you very much for paying attention to my application, and I hope to see you soon ! Take care, Hey there !

Available to hire

Hey there !

May I introduce myself : my name is Morio Gillian, I actually work as a 3D Artist at Ankama – a game company based in France – since Septembre 2021.

I’m mainly passionate about games and movies, but also everything related to our relationship with imagery in general.
What I mean by that is that I’m very interested how scenes are made, composition, set dressing, lighting. How to make the viewer feel something in particular along a certain context.
And because I love every aspect of it, I want tend to mastering each one of them
Thank you very much for paying attention to my application, and I hope to see you soon !
Take care,
Hey there !

See more

Experience Level

Expert

Language

English
Fluent

Work Experience

3D Artist at Pauline Naets
November 1, 2019 - December 1, 2019
Participated in Research and Development for the Traffic Laws VR project; managed a trainee for a couple of months; created a scene based on customer demand; production plan was two weeks; optimized all objects and textures as requested.
3D Artist at Ankama
September 1, 2020 - December 1, 2020
Internship focusing on 3D production for the Waven project; responsibilities included modeling optimized objects, texturing, and integration into Unity, as well as creating story-rich environments and new playable zones/objects.
3D Artist at Ankama
September 1, 2021 - Present
Permanent role: responsible for 3D production for the game; modeling optimized objects and textures along a concept, then integrating in the game engine Unity; creating environments rich in storytelling; designing new playable zones and objects.

Education

Program in Game & Creative Coding at E-Art Sup private school, Toulouse
January 1, 2018 - January 1, 2021
Baccalauréat Littéraire at Rive-Gauche High School
January 1, 2015 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment