I am a concept artist who specializes in environments and props, blending digital and traditional media to build immersive worlds. With a strong background in architectural interior design, I bring structural realism and spatial storytelling to every project while prioritizing usability and narrative clarity. I’m a collaborative educator and mentor who enjoys sharing techniques and guiding new artists. I thrive on research-driven visual direction, cross-cultural storytelling, and refining pipelines to maximize creative output.

Wei Ren (Yui)

I am a concept artist who specializes in environments and props, blending digital and traditional media to build immersive worlds. With a strong background in architectural interior design, I bring structural realism and spatial storytelling to every project while prioritizing usability and narrative clarity. I’m a collaborative educator and mentor who enjoys sharing techniques and guiding new artists. I thrive on research-driven visual direction, cross-cultural storytelling, and refining pipelines to maximize creative output.

Available to hire

I am a concept artist who specializes in environments and props, blending digital and traditional media to build immersive worlds. With a strong background in architectural interior design, I bring structural realism and spatial storytelling to every project while prioritizing usability and narrative clarity.

I’m a collaborative educator and mentor who enjoys sharing techniques and guiding new artists. I thrive on research-driven visual direction, cross-cultural storytelling, and refining pipelines to maximize creative output.

See more

Language

English
Fluent
Italian
Intermediate
Japanese
Intermediate
German
Intermediate

Work Experience

Art Director at Funplus (α kings group)
January 1, 2022 - January 1, 2023
Directed research and development for a mobile game; explored different art styles; collaborated with the director to determine the game's direction; studied references such as Lego models, post-apocalyptic themes, Onmyoji, Emoji, Dislyte, and Harry Potter and Transformers; analyzed pipelines used by the Foundation Group; generated art design documentation; produced post-apocalyptic concept designs and renderings for characters and environments with detailed illustrations and visual representations.
Game Assistant to the President at StarPainters
January 1, 2023 - January 1, 2023
Supported game development projects and assisted executive leadership in production tasks.
Concept Artist at Kuka Digital Tech Co, Ltd.
January 1, 2020 - January 1, 2021
Collaborated with Huawei to develop a VR game; created initial animation designs, storyboards, game backgrounds, interfaces, and environmental backgrounds; generated environment thumbnails and compiled references using Photoshop to craft storyboards and detailed prop designs.
Interior Tutor/Supervisor at SFK Art Educational
January 1, 2018 - January 1, 2020
Taught and supervised interior design-related courses in Guangzhou.
Interior Tutor/Supervisor at LAC / VO Studio
January 1, 2021 - Present
Interior design tutor and supervisor in Chengdu.
Interior Designer at Jiang & Associates Creative Design
January 1, 2017 - January 1, 2017
Interior designer in Shenzhen, China.
Graphic Designer at C-land International English School
January 1, 2014 - January 1, 2015
Graphic designer for a Chengdu-based English school.
Concept Artist (Personal Projects) at Personal Projects
January 1, 2019 - Present
Conceptualise and sketch illustrations for graduation projects including Truth Hunting, Voice of Card, Bloody X and Pokemon Go.
Art Director at Funplus, α Kings Group
January 1, 2022 - December 31, 2023
Produced post-apocalyptic concept designs and renderings, including character and environment designs, with detailed illustrations and visual representations. Conducted research and development for a mobile game, exploring different art styles and collaborating with the director to determine the game's direction. Analyzed pipelines used by the Foundation Group and generated art design documentation tailored to the game.
Concept Artist at Kuka Digital Technology Co, Ltd.
January 1, 2020 - December 31, 2021
Collaborated with Huawei to develop a VR game (OOBE). Created initial animation designs, storyboards, game backgrounds, interfaces, and environment backgrounds. Generated environment thumbnails and compiled references using Photoshop to craft storyboards and detailed prop designs.
Game Assistant at StarPainters
January 1, 2023 - December 31, 2023
Interpreted with StarPainters’ CEO to explain game product as well as collaborations with other commercial companies in Game Developer Conference.
Environmental Art Supervisor at 22 Studio
January 1, 2024 - Present
Developed the art style for a Chinese silhouette game. Worked with a team of artists to create game environments, ensuring alignment with art direction and gameplay requirements. Developed and optimized production pipelines to streamline workflow and maximize efficiency. Conducted regular reviews to maintain quality standards and address technical challenges.
Interior Tutor/Supervisor at LAC/VO Studio
January 1, 2021 - Present
Interior Tutor/Supervisor at SFK Art Educational Constitute
January 1, 2018 - December 31, 2020
Senior Interior Designer at Jiang & Associates Creative Design
January 1, 2017 - December 31, 2017
Concept Artist at Nekcom inc
January 1, 2024 - December 31, 2025
Translated game narratives and scripts into original character, environment, and prop designs, ensuring all visual assets aligned with project milestones and brand identity. Conducted cross-border administrative work flows and compliance efforts for establishing a California subsidiary. Developed visual guidelines leveraging Photoshop and Unreal Engine to appeal to both Eastern and Western gaming audiences.
President / Game Assistant at StarPainters
January 1, 2023 - December 31, 2023
Interpreted with StarPainters’ CEO to explain game product and collaborations with other commercial companies discussed at Game Developer Conference.
Game Assistant President at StarPainters
January 1, 2023 - December 31, 2023
Interacted with StarPainters’ CEO to explain game products and explored collaborations with other commercial companies at the Game Developers Conference.

Education

M.F.A. Game Development at Academy of Art University
January 1, 2019 - January 1, 2023
B.F.A. & M.A. Interior and Spatial Design at University of the Arts London
January 1, 2014 - January 1, 2016
B.F.A. Environmental Art Design at Sichuan University
January 1, 2010 - January 1, 2014
M.F.A. Game Development at Academy of Art University
January 1, 2023 - February 14, 2026
B.F.A. (Exchange Student Program) at University of the Arts London
January 1, 2014 - January 1, 2016
M.A. Interior & Spatial Design at University of the Arts London
January 1, 2014 - January 1, 2016
B.F.A. Environmental Art Design at Sichuan University
January 1, 2010 - January 1, 2014
MFA in Game Development at Academy of Art University
January 1, 2023 - March 16, 2026
B.F.A. (Exchange) / M.A. Interior & Spatial Design at University of the Arts London
January 1, 2014 - January 1, 2016
B.F.A. Environmental Art Design at Sichuan University
January 1, 2010 - January 1, 2014
M.F.A. in Game Development at Academy of Art University
January 1, 2023 - March 28, 2026
B.F.A. (Exchange) / M.A. Interior & Spatial Design at University of the Arts London
January 1, 2014 - January 1, 2016
B.F.A. Environmental Art Design at Sichuan University
January 1, 2010 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services, Real Estate & Construction, Software & Internet