I’m a 3D artist specializing in animation, simulations, and visual effects for film, advertising, and digital content. I work across the full pipeline — from modeling and shading to layout, FX, lighting, and final rendering. I use tools like Houdini, Redshift, and Nuke, and I’m available for freelance projects or remote collaboration with international teams.

Yurii Bondarenko

I’m a 3D artist specializing in animation, simulations, and visual effects for film, advertising, and digital content. I work across the full pipeline — from modeling and shading to layout, FX, lighting, and final rendering. I use tools like Houdini, Redshift, and Nuke, and I’m available for freelance projects or remote collaboration with international teams.

Available to hire

I’m a 3D artist specializing in animation, simulations, and visual effects for film, advertising, and digital content. I work across the full pipeline — from modeling and shading to layout, FX, lighting, and final rendering. I use tools like Houdini, Redshift, and Nuke, and I’m available for freelance projects or remote collaboration with international teams.

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Language

English
Intermediate

Work Experience

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Education

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Qualifications

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Industry Experience

Media & Entertainment
    paper Cinematic Product Showcase – Lighting & Compositing Supervision

    Project Description:
    I was responsible for rendering, lighting, compositing, and overall supervision of the visual pipeline. My focus was on delivering a polished cinematic look and ensuring smooth coordination across all stages of post-production.

    paper Showreel

    I’m a 3D generalist with strong skills in modeling, look development, lighting, rendering, and compositing. I work across the full production pipeline and focus on creating cinematic, visually striking content — from stylized animation to realistic product shots. I’m comfortable handling both artistic and technical tasks, and I always aim to deliver clean, professional results under tight deadlines.

    my showreel