YV

Yury Vasilevich

Available to hire

Founding Unity Tech Lead (hands-on) with 14 years of Unity/C experience and 10 years leading fully remote teams at Dynamic Games.

About

Founding Unity Tech Lead (hands-on) with 14 years of Unity/C# experience and 10 years leading fully
remote teams at Dynamic Games. Shipped 100+ titles across F2P mobile games and casual genres (Slots,
Bingo, Coin Pusher, Scratch Cards, Match-3 and other casual genres) on iOS/Android (plus Amazon/
Windows Store). Delivered a 3D GIS visualization platform. Built and evolved a single multi-title production
codebase powering 9 live Bingo apps, Coin Pusher, and a 2025 Slots release.

CORE SKILLS
Unity, C#
Multi-title codebase / white-label architecture
Client-server integrations: REST/HTTP APIs, PlayFab (API + CloudScript), Photon (real-time networking)
Cross-platform deployment: Android, iOS, Amazon, Windows Store, WebGL, Steam
Memory & performance profiling
Editor tooling
Git and code review
Project documentation & knowledge sharing
Remote team leadership, hiring, Agile/Scrum

  • 16 years' experience
  • Joined January 2026

Languages

  • EnglishAdvanced
  • PolishAdvanced
  • RussianFluent
  • UkrainianAdvanced

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Professional Services
  • Education

Work experience· 6 roles

Unity Tech Lead / Project Manager (Freelance) · Freelance / ContractAug 2019 – Feb 2020 · 7 mos

Delivered a 3D GIS visualization platform; collaborated with client CTO and led a 7-person Unity team plus backend engineers. Defined architecture, task breakdowns, and development processes; product handed over to client’s internal team.

Unity Tech Lead / Project Manager · Freelance / ContractAug 2019 – Feb 2020 · 7 mos

Delivered a 3D GIS visualization platform; led a 7-person Unity team plus backend engineers; defined architecture, task breakdowns, and development processes; product successfully handed over to client’s internal team.

Founding Unity Tech Lead · Dynamic GamesMar 2015 – Present · 11 yrs 9 mos

Joined as the first Unity engineer and shaped the studio's technical direction. Designed and evolved a multi-title production platform enabling 100+ shipped titles across Slots, Bingo, Coin Pusher, Scratch Cards, and Match-3. Implemented a custom AssetBundles-based content pipeline and framework for content delivery and configuration across titles. Built editor tooling and automated skin/title builds; created an in-game offer framework with a local database and query engine for flexible per-title targeting. Integrated monetization and analytics stacks, and client-server features (PlayFab, Photon, REST APIs). Led a remote team of up to 14; shipped 9 Bingo apps from a shared codebase; maintained 60 FPS; reduced ANRs with Light Mode and optimized main-thread workloads. Established engineering standards, onboarding, and mentoring; introduced AI-paired development across the team.

Founding Unity Tech Lead (Hands-on) / Senior Unity Developer · Dynamic GamesMar 2015 – Present · 11 yrs 9 mos
Unity Developer · HeyworksJul 2011 – Mar 2015 · 3 yrs 9 mos
Software Engineer · ACS Informatik GmbHFeb 2010 – Jul 2011 · 1 yr 6 mos

Education

B.Sc. Software Engineering · Belarusian State University of Informatics and Radioelectronics2007 – 2012
Physics & Mathematics · Lyceum of Belarusian State University2005 – 2007

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