Innovation-oriented XR Software Engineer with a
strong foundation in Unity development (C#) and a passion for leveraging emerging trends like VR/AR to drive technological innovation and strategic growth.
Technical and management skills are reinforced by a
B.Sc. in Electrical & Computer Engineering from UCT
and current M.Eng Engineering Management studies.
Proven ability to architect, develop, and manage
complex mixed-reality experiences and technical
training simulations that exceed client expectations -
complemented by strong analytic, critical thinking, and
problem-solving skills.
I excel in supporting and mentoring teams, thrive in
environments that value learning and exploration, and
am recognized for being systematic, pragmatic,
perceptive, persistent, and determined.
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