I am Emmanuel Kingunza Makunzi, a passionate 3D animator and CG generalist skilled in modeling, texturing, crowd simulation, rigging, and visual effects. With experience spanning study projects and professional internships, I bring creativity and technical expertise to my work, contributing to animation films, TV pilot projects, and freelance collaborations. I thrive working closely with teams to ensure artistic coherence and high-quality outputs while managing projects effectively, even remotely. I continuously develop my 3D and animation skills, embracing new challenges as a lead animator, environment artist, and VFX artist. Working with diverse software such as Maya, Blender, Substance Painter, and Houdini, I aim to deliver compelling visual stories while enhancing my skills in communication, teamwork, and project supervision.

Emmanuel Kingunza Makunzi

I am Emmanuel Kingunza Makunzi, a passionate 3D animator and CG generalist skilled in modeling, texturing, crowd simulation, rigging, and visual effects. With experience spanning study projects and professional internships, I bring creativity and technical expertise to my work, contributing to animation films, TV pilot projects, and freelance collaborations. I thrive working closely with teams to ensure artistic coherence and high-quality outputs while managing projects effectively, even remotely. I continuously develop my 3D and animation skills, embracing new challenges as a lead animator, environment artist, and VFX artist. Working with diverse software such as Maya, Blender, Substance Painter, and Houdini, I aim to deliver compelling visual stories while enhancing my skills in communication, teamwork, and project supervision.

Available to hire

I am Emmanuel Kingunza Makunzi, a passionate 3D animator and CG generalist skilled in modeling, texturing, crowd simulation, rigging, and visual effects. With experience spanning study projects and professional internships, I bring creativity and technical expertise to my work, contributing to animation films, TV pilot projects, and freelance collaborations. I thrive working closely with teams to ensure artistic coherence and high-quality outputs while managing projects effectively, even remotely.

I continuously develop my 3D and animation skills, embracing new challenges as a lead animator, environment artist, and VFX artist. Working with diverse software such as Maya, Blender, Substance Painter, and Houdini, I aim to deliver compelling visual stories while enhancing my skills in communication, teamwork, and project supervision.

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Language

English
Fluent
French
Fluent

Work Experience

Lead 3D Animator, Lead 3D Environment Artist and VFX Artist at Art FX - Projet de fin d’études : Kaiju Kid
January 1, 2023 - September 3, 2025
Directed 3D animation and environment art leading the team on this final study project. Worked on visual effects, ensuring production quality and coherence of the animated short film.
Receptionist, Night Security Guard and English Translator at Crous, Montpellier
August 1, 2024 - September 3, 2025
Provided support at reception and customer service for students and visitors by managing requests and resolving problems efficiently. Monitored and secured premises during night hours, ensuring safety of residents and installations. Translated documents and communications from English to French to facilitate clear interaction between students and non-Francophone staff. Assisted administrative tasks including data entry and file management supporting smooth operation of student services.
Member of Research and Development Team at Jincom EHS, Le Cap, South Africa
January 1, 2020 - September 3, 2025
Contributed to the development of a 3D TV series pilot focusing on research and creation of environment maquettes. Modeled characters and environment assets consistent with project vision. Collaborated with a multidisciplinary team to integrate coherent visual references and designs.
Visual Effects and 3D Environmental Artist at The Animation School, Cape Town - Flower in the Subway (Short Film Project)
January 1, 2020 - September 3, 2025
Designed and implemented complex visual effects and detailed environments enhancing the film’s narrative. Worked closely with production teams to develop visually coherent and immersive scenes contributing to the project’s success, won the Best Production Design award at Cape Town International Film Festival.
Freelance 3D Animator and Modeler at Breadcrumb Project, South Africa / Netherlands (Remote)
January 1, 2023 - September 3, 2025
Produced high-quality animations for commercial and online content meeting diverse client requirements. Created 3D models supporting different projects maintaining quality and consistent style. Worked collaboratively with studio teams to deliver engaging visual content.
Principal Animator at Kaiju Kid, Student Film Project, Art FX, France
January 1, 2023 - September 3, 2025
Led the animation team for a collaborative year-end project, supervising concept development and production workflows. Analyzed audience feedback from presentations to refine narration and visual elements. Gained practical experience in managing creative teams and coordinating multidisciplinary tasks.
General Team Member, Fast Food Restaurant at Nandos, Cape Town, South Africa
January 31, 2019 - September 3, 2025
Delivered quality customer service by taking orders, addressing customer questions, and resolving issues efficiently. Managed multiple tasks including cleaning and stock replenishment. Collaborated with team to ensure smooth operations and organized work environment, adapting flexibly during high traffic periods.
General Team Member, Retail Store at Shoprite, Cape Town, South Africa
January 1, 2018 - September 3, 2025
Provided excellent customer service assisting clients, processing transactions and responding to their needs. Managed stock levels, conducted inventories and ensured proper product display. Operated cash registers and supported sales through product recommendations and promotions. Maintained strict organization to guarantee optimal store functioning.
Stagiaire at Jincom Studio
July 1, 2020 - September 3, 2025
Participation in research for a TV pilot series (later cancelled). Modeled main characters and environments in 3D, developing key skills in character and environment design.
Lead Environment & VFX Artist at The animation
December 1, 2019 - September 3, 2025
Designed and created 3D environments and visual effects for the student film 'Flower in the Subway'. Worked closely with animation and production teams to ensure artistic coherence and quality.
Animator & 3D Artist Collaborator (Freelance) at Freelance via Fiverr, Upwork, and studios
July 1, 2022 - Present
Provided animation and 3D services collaborating with small studios such as Renderfly and Breadcrumb Project. Managed remote projects ensuring quality and deadlines.
Lead Animator at Art FX
January 1, 2020 - Present
Supervised animation production for the study film 'Kaiju Kid', including storyboard planning and coordination of reference filming. Collaborated with the VFX department to integrate kaiju into live-action sequences.

Education

Diploma in Animation Numérique at The Animation School, Cape Town, South Africa
January 1, 2017 - January 1, 2020
Mastere en Animation Numérique, RNCP7, Technical Director at Artfx School of Digital Arts, France / Montpellier
January 1, 2020 - January 1, 2023
Diplôme en Animation Numérique at The animation School, Cape Town - South Africa
January 1, 2017 - January 1, 2020
Master en Animation Numérique, RNCP7, Technical Director at Art fx School of Digital Arts, France / Montpellier
January 1, 2020 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Retail, Travel & Hospitality, Professional Services, Software & Internet