I am a hardworking, quick learner with a passion for narrative experiences and design. I am experienced in pixel art, Unity and Unreal and I excel at level design and design theory, and I have also been a key holder. I am experienced in key IT skills and software as well as Excel, Figma, Canva and Jira. I recently graduated from Manchester Metropolitan University in the Game Design course with a grade of 2:1.
I am a collaborative and adaptable designer who enjoys solving puzzles and turning ideas into engaging experiences. My background spans game design, research, and customer-facing roles, and I bring leadership, problem-solving, and a strong work ethic to every project I contribute to.
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