I’m a passionate 3D artist who enjoys learning new tools and steadily improving my skills through personal practice. I have 3 years of industry experience as a game artist with experience in 2D art, UI art, 3D modelling, unwrapping, texturing, rendering, basic animation and engine implementation.

Zoe

I’m a passionate 3D artist who enjoys learning new tools and steadily improving my skills through personal practice. I have 3 years of industry experience as a game artist with experience in 2D art, UI art, 3D modelling, unwrapping, texturing, rendering, basic animation and engine implementation.

Next availability:
September 30, 2026

I’m a passionate 3D artist who enjoys learning new tools and steadily improving my skills through personal practice. I have 3 years of industry experience as a game artist with experience in 2D art, UI art, 3D modelling, unwrapping, texturing, rendering, basic animation and engine implementation.

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Language

English
Fluent
Chinese
Intermediate

Work Experience

3D Artist at Serl.i o
November 1, 2025 - Present
Created assets for mixed-reality simulations and contributed to educational game deliverables for various clients. Optimized assets for Meta Quest 3 and Unity, ensuring performance-friendly output while maintaining visual quality for deployment.
Freelance 2D Concept Art Intern / Freelance Artist at Mighty Jaxx
November 1, 2025 - Present
Worked on 2D concept art tasks using product measurements to scale designs accurately. Created concepts aligned with brand art direction and collaborated closely with the team by clearly communicating ideas to achieve satisfactory design outcomes.
Creative Art Intern at Mighty Bear Games
August 1, 2024 - October 2, 2024
Produced marketing graphic art and incorporated their AI workflow into assigned tasks. Created and prepared files for custom cutting of event-sized boards, supporting event deliverables with accurate file preparation and attention to production needs.
3D Digital Artist at Dynamite Games
May 1, 2021 - May 1, 2023
Created 3D and 2D game assets including modeling, texturing, rigging, rendering, concept art, UI support, illustration, and pixel art. Worked closely in a team to support major projects, produced high-resolution renders for marketing use, and collaborated with interns through guidance, providing necessary feedback and advice to help them improve.

Education

Diploma at Nanyang Polytechnic
January 1, 2017 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education

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