I'm Chang-Tzu Yen, a 3D animator who has been working for 8 years in the animation and game industry. Pursuing high quality, making characters alive and expressive while delivering projects on time is always my goal. I have worked on many TV series, promotional videos, and games, which has given me the ability to adapt to different conditions at work. I work well with people and understand the importance of teamwork. Every job is important to me and I always strive to learn and work hard. My experience includes collaborating with motion capture talent, mentoring junior animators, and creating engaging cinematics that enrich narrative experiences in video games. I am skilled in managing time effectively to meet project deadlines and enhancing character believability through facial and body animations.

Chang-Tzu Yen

I'm Chang-Tzu Yen, a 3D animator who has been working for 8 years in the animation and game industry. Pursuing high quality, making characters alive and expressive while delivering projects on time is always my goal. I have worked on many TV series, promotional videos, and games, which has given me the ability to adapt to different conditions at work. I work well with people and understand the importance of teamwork. Every job is important to me and I always strive to learn and work hard. My experience includes collaborating with motion capture talent, mentoring junior animators, and creating engaging cinematics that enrich narrative experiences in video games. I am skilled in managing time effectively to meet project deadlines and enhancing character believability through facial and body animations.

Available to hire

I’m Chang-Tzu Yen, a 3D animator who has been working for 8 years in the animation and game industry. Pursuing high quality, making characters alive and expressive while delivering projects on time is always my goal. I have worked on many TV series, promotional videos, and games, which has given me the ability to adapt to different conditions at work. I work well with people and understand the importance of teamwork. Every job is important to me and I always strive to learn and work hard.

My experience includes collaborating with motion capture talent, mentoring junior animators, and creating engaging cinematics that enrich narrative experiences in video games. I am skilled in managing time effectively to meet project deadlines and enhancing character believability through facial and body animations.

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Language

English
Fluent
Chinese
Fluent

Work Experience

Animator at Electronic Arts
March 17, 2025 - July 4, 2025
*Keyframe and Motion Capture animation skills within Maya and MotionBuilder *Utilize existing motion capture to develop realistic character performances *Work with the Animation Director and Leads to deliver quality animation that meets outlined expectations. *Animate weight, character personality, mood, and believability through realistic and stylized performances. *Collaborate with multiple departments such as Design, Technical Animation, and Code to complete tasks.
Senior Animator at Virtuos
September 20, 2021 - April 30, 2024
*Delivered high-quality 3D character animations within tight deadlines, ensuring timely project completion. *Collaborated with motion capture talent to direct and capture accurate performances for use in character animations. *Developed engaging cinematics that enriched narrative experiences for players in video game projects. *Collaborated with other animators to ensure consistency in style and quality of animations across all platforms. *Mentored junior animators, providing guidance on best practices and industry standards for 3D animation.
Lead Animator at Cheer Animation Digital Inc.
January 4, 2016 - July 30, 2021
*Delivered high-quality animations within tight deadlines, prioritizing tasks and managing time effectively. *Created realistic facial animations using blend shapes and morph targets, enhancing the emotional depth of characters *Implemented dynamic facial expressions and body language, enhancing overall character believability *Collaborated with the other apartment to streamline animation workflows for increased efficiency and improved collaboration among team members.

Education

Bachelor at Yuan-Ze University
January 1, 2011 - June 30, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet