I’m a passionate game developer with over 7 years of experience building high-quality games across multiple platforms. I specialize in visual effects development for casino games, with strong skills in 2D/3D, animation design, and shader work. I have also worked in AI, virtual reality, and mixed reality, including AI development, VR/AR prototypes, and tooling. I enjoy leading teams, delivering practical solutions, tooling, and optimization, and turning creative ideas into polished, engaging experiences.

Andrés Rodríguez

I’m a passionate game developer with over 7 years of experience building high-quality games across multiple platforms. I specialize in visual effects development for casino games, with strong skills in 2D/3D, animation design, and shader work. I have also worked in AI, virtual reality, and mixed reality, including AI development, VR/AR prototypes, and tooling. I enjoy leading teams, delivering practical solutions, tooling, and optimization, and turning creative ideas into polished, engaging experiences.

Available to hire

I’m a passionate game developer with over 7 years of experience building high-quality games across multiple platforms. I specialize in visual effects development for casino games, with strong skills in 2D/3D, animation design, and shader work.
I have also worked in AI, virtual reality, and mixed reality, including AI development, VR/AR prototypes, and tooling. I enjoy leading teams, delivering practical solutions, tooling, and optimization, and turning creative ideas into polished, engaging experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Game Developer at Freelance
January 1, 2022 - April 1, 2024
Developed an array of video games and interactive applications using Unity, focusing on both 2D and 3D game design. Collaborated closely with clients to bring their visions to life, ensuring optimal functionality and engaging gameplay.
Game Designer at Session Hockey
January 1, 2021 - January 1, 2022
Designed gameplay mechanics and levels for a hockey simulation game. Worked on player animations and interactions within the game environment to enhance user experience.
Game Developer at Starving Artists
January 1, 2019 - January 1, 2021
Contributed to the development of educational PC-based games, focusing on creating fun and engaging learning experiences. Collaborated with artists and developers to implement game assets and optimize performance.
Game Developer at Mercury
May 1, 2019 - April 1, 2021
Developed and optimized VR and AR simulations, enhancing user interactivity and experience.
Game Developer at Seaside Mockup
April 1, 2021 - March 1, 2022
Designed and developed engaging gameplay mechanics for various PC games.
Game Developer at Ketchapp
April 1, 2022 - Present
Collaborated with a team to produce mobile games, focusing on user interface and experience.
Technical Artist at Appsocado Games
February 1, 2025 - Present
Created visual effects and implemented sound effects for casino games; optimized mobile performance; developed tools for programmers; led the technical art department.
Game Developer at Baaxal Interactive Games
December 1, 2022 - December 1, 2025
Created procedural game released on Play Store and App Store; developed a multiplayer mobile party game; created minigames and implemented them in React Native.
Game Developer at Betstone México
April 1, 2022 - July 1, 2024
Developed gameplay mechanics and systems for casino games using an internal game engine; maintained and supported the internal gaming platform; developed graphics engines; implemented artwork and animations; performed DevOps for internal libraries.
VR and AR Game Developer at Neuron México
May 1, 2019 - April 1, 2022
Created 3 medical simulators for Medicina Fetal Mexico; directed a team of developers and artists; implemented gamification in mobile applications; developed prototypes for VR, AR and WebGL.

Education

Artificial Intelligence Master's Degree at Da Vinci University
January 1, 2023 - January 4, 2026
Video Game Programming Engineering at University of Advanced Technologies
January 1, 2019 - January 1, 2021
University of Advanced Technologies at Video Programming Engineering
January 1, 2015 - January 1, 2019
Da Vinci University at Artificial Intelligence Master's Degree
January 1, 2023 - January 7, 2026
Master's degree in Artificial Intelligence at Da Vinci University
January 1, 2024 - January 1, 2025
Animation Certification at Sacktoon Animation School
January 1, 2023 - January 1, 2024
Bachelor's degree in Videogame Programming Engineering at University Of Advanced Technologies
January 1, 2016 - January 1, 2020

Qualifications

Animation Certification
January 1, 2023 - January 1, 2024
Master's degree in Artificial Intelligence
January 1, 2024 - January 1, 2025
Bachelor's degree in Videogame Programming Engineering
January 1, 2016 - January 1, 2020

Industry Experience

Gaming, Media & Entertainment, Software & Internet