I’m Abdalnasser Zaki Abdullah Mahmoud Tulkarm, a Unity Developer and Game Designer focused on creating engaging 2D and 3D experiences using C# and Unity. I enjoy building polished prototypes and shipping complete projects under tight deadlines, especially in game jams and academic settings. My strengths include gameplay programming, design, and mobile performance optimization, and I love solving creative problems to craft unique interactive experiences.
I thrive in collaborative environments and continually expand my toolkit with tools like Blender, GIMP/Krita, and Audacity to bring art and audio together with solid gameplay. I’ve led full-cycle game studies from concept to demo, including implementing movement, item interactions, puzzles, and narrative-driven mechanics.
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