Abdul Rehman Rana

Available to hire

Hi, I’m Abdul Rehman Rana, a seasoned game developer with 8+ years of hands-on experience in Unity3D/Unity2D, multiplayer systems, AR/VR, XR, and Metaverse integrations.

About

Hi, I’m Abdul Rehman Rana, a seasoned game developer with 8+ years of hands-on experience in Unity3D/Unity2D, multiplayer systems, AR/VR, XR, and Metaverse integrations. I excel at leading cross-functional teams, architecting scalable gameplay backends, and delivering high-quality, user-centric titles on time and within budget. I enjoy driving innovation, optimizing performance for global audiences, and shaping engaging player experiences.

I’m adept at sprint planning, agile collaboration, and continuous delivery using ClickUp, GitHub, and modern CI/CD pipelines. I’m passionate about mentoring others, sharing best practices in network programming, debugging, and game development, and pushing the boundaries of what’s possible in interactive entertainment.

  • 9 years' experience
  • Joined February 2026

Industry experience

  • Gaming
  • Software & Internet

Work experience· 6 roles

Senior Game Developer · SpoilzNov 2024 – Present · 2 yrs 1 mo

Led real-time multiplayer development using Photon Fusion 2, Socket.IO, and Node.js APIs. Planned and prioritized sprint backlog in ClickUp, defined acceptance criteria and timelines. Conducted daily stand-ups, code reviews, and merge requests on GitHub, ensuring high code quality and on-time delivery. Collaborated with artists and designers to integrate 2D/3D assets, and optimized game builds for performance and size. Implemented telemetry and analytics hooks for real-time monitoring of player behavior and server health. Mentored junior developers on network programming, debugging, and agile workflows.

Lead Game Developer · London Tech Ltd, Leicester, UKNov 2023 – Nov 2024 · 1 yr 1 mo

Oversaw Unity2D/3D, AR/VR, blockchain, and multiplayer projects; managed a team of developers, 3D modelers, and designers. Structured project roadmaps in Jira/Trello; estimated timelines and allocated resources. Introduced rigorous code-review processes and branching strategies in Git; reduced bug rate by 30%. Spearheaded ads monetization integrations, XP systems, and in-game economy balancing. Delivered Poker, hyper-casual, and open-world titles to iOS and Android platforms.

Lead Game Developer · Argon Tech IncJul 2020 – Aug 2023 · 3 yrs 2 mos

Led multiplayer game architecture with Nakama Server and Photon, scaling to thousands of concurrent users. Managed end-to-end development cycle: sprint planning, Git ops, testing, and stores submission. Optimized game binaries to reduce size by 25% and improved run-time performance by 40%. Handling game marketing side (Ads Monetization, XP system, etc.). Responsibility for reducing development costs. Delivered Poker, Hyper Casual, and open-world games. Recognized as “Best Team Player” for cross-departmental collaboration and mentorship.

Core Unity Programmer · Orbofi, UAEJan 2019 – May 2020 · 1 yr 5 mos
Unity Game Programmer · MaxPak Studios, Lahore, PKApr 2017 – Dec 2018 · 1 yr 9 mos
Desktop Application Intern · Innovative Technology, Saudi ArabiaOct 2016 – Mar 2017 · 6 mos

Education

B.Sc. Software Engineering · University of Management & Technology, Lahore2012 – 2016
Certified AI, Metaverse & Web3 Developer & Solopreneur · University of Management & Technology, Lahore2023 – 2024

Certifications and awards

Certified AI, Metaverse & Web3 Developer & Solopreneur2023 – 2026

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