I am a CG Generalist and Illustrator with 3+ years of experience in animation production for films and television. I’m skilled in performing multiple tasks within the production pipeline with specific interests in environment art and character rigging. I also have experience with drawing and illustration, focusing mostly on stylized art and creature design. My recent work experience has been troubleshooting pipeline issues and providing technical support to artists. Besides my animation interests, I enjoy writing stories for short films and illustration projects.
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