Hi, I'm Ayelén Colaciuri, a 3D Generalist based in Buenos Aires. I specialize in modeling, shading, lighting, and look development for digital assets and environments. I enjoy collaborating with teams, solving creative challenges, and exploring AI-based image and video generation workflows using node-based systems like ComfyUI.

Ayelén Colaciuri

Hi, I'm Ayelén Colaciuri, a 3D Generalist based in Buenos Aires. I specialize in modeling, shading, lighting, and look development for digital assets and environments. I enjoy collaborating with teams, solving creative challenges, and exploring AI-based image and video generation workflows using node-based systems like ComfyUI.

Available to hire

Hi, I’m Ayelén Colaciuri, a 3D Generalist based in Buenos Aires. I specialize in modeling, shading, lighting, and look development for digital assets and environments.

I enjoy collaborating with teams, solving creative challenges, and exploring AI-based image and video generation workflows using node-based systems like ComfyUI.

See more

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

3D Artist at FreshHold Studio
December 1, 2024 - Present
Model and texture hero assets for production, develop materials, lighting setups, and final rendering outputs. Supervise 3D production quality across assets using Autodesk Maya and Substance Painter, ensuring consistency in modeling, UV mapping, shading, and texturing. Manage asset workflows within the production pipeline, maintaining organization, consistency, and delivery standards. Deliver 3D assets and environments for advertising and digital media projects. Manage the full 3D production pipeline, from modeling and shading to lighting, rendering, and final delivery. Develop visual direction, lighting setups, and look development for final compositions.
3D Generalist at Freelance
June 1, 2023 - Present
Modeling, shading, lighting, and look development for digital assets and environments. Create high-quality visuals using Autodesk Maya, Blender, Substance Painter and Unreal Engine workflows. Background in VFX compositing and video editing, with a strong understanding of visual storytelling and post-production pipelines. Currently exploring AI-based image and video generation workflows using node-based systems such as ComfyUI.

Education

Technical Degree in 3D Animation and Visual Effects at Universidad Nacional de San Martín
March 1, 2023 - May 12, 2026
Unreal Engine 5.6 Master Course at Max Sarlija Academy
June 1, 2025 - December 1, 2025
Motion Graphics and Animation Course at DaVinci School
March 1, 2022 - August 1, 2022
Bachelor’s Degree in Electronic Arts (Specialization in Audiovisual Production) at Universidad Nacional de Tres de Febrero
March 1, 2009 - November 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Other