Versatile and experimental composer with 6+ years of blending textures and emotions across classical, metal, ambient, electronic, world, and jazz. Known for creating unique, player-centered audio experiences through proactive collaboration with entire teams. Skilled in composing, producing, and sound designing for games and VR, including dynamic music systems, sound effects, and ambient soundscapes. Proficient with professional audio and game tools such as Studio One, Pro Tools, Unity, and Wwise, and strongly grounded in recording, orchestration, and performance on multiple instruments.

A Complete Spiral

Versatile and experimental composer with 6+ years of blending textures and emotions across classical, metal, ambient, electronic, world, and jazz. Known for creating unique, player-centered audio experiences through proactive collaboration with entire teams. Skilled in composing, producing, and sound designing for games and VR, including dynamic music systems, sound effects, and ambient soundscapes. Proficient with professional audio and game tools such as Studio One, Pro Tools, Unity, and Wwise, and strongly grounded in recording, orchestration, and performance on multiple instruments.

Available to hire

Versatile and experimental composer with 6+ years of blending textures and emotions across classical, metal, ambient, electronic, world, and jazz. Known for creating unique, player-centered audio experiences through proactive collaboration with entire teams.

Skilled in composing, producing, and sound designing for games and VR, including dynamic music systems, sound effects, and ambient soundscapes. Proficient with professional audio and game tools such as Studio One, Pro Tools, Unity, and Wwise, and strongly grounded in recording, orchestration, and performance on multiple instruments.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

English
Fluent
Japanese
Intermediate

Work Experience

Music Composer at LOK: Rebirth
January 28, 2021 - December 15, 2021
Compose original music for sci-fi and fantasy themes and collaborate with the narrative team to develop immersive music for environments and characters. Support audio that aligns with story, worldbuilding, and character identity.
Music Composer at Dark Dreams VR
December 29, 2018 - March 28, 2023
Compose dynamic music for virtual reality animations for monthly releases. Apply advanced music theory and composition techniques to ensure seamless flow and transitions that synchronize with video. Collaborate with animation and narrative teams to deliver immersive VR experiences through tightly timed audio.
Lead Composer / Sound Designer at Tales of Androgyny
March 16, 2017 - Present
Compose, produce, master music and create sound effects for Tales of Androgyny, including ambient, orchestral, metal, and jazz scores. Create music for varied encounter types such as drama, action, romance, slice-of-life, and horror. Build and implement 1,000+ sound effects and ambient soundscapes in-game. Plan and manage encounter implementation through Excel with studio leads, including scheduling and coordination of audio assets. Create and sync audio to animation triggers and video cues. Produce 5+ hours of original music and support seamless integration with gameplay and narrative needs.

Education

Bachelor of Professional Studies: Music Composition for Film, TV, and Games at Berklee College of Music
January 1, 2021 - July 29, 2026
Associates of Applied Science to Recording Arts and Technology at Cuyahoga Community College
January 1, 2016 - July 29, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment