I'm a software developer in Antwerp who mostly works on backend systems, streaming, and real-time stuff. At VR Base I built the orchestration system running ENTR Amsterdam's 150-headset VR museum, plus a low-latency VR streaming solution in Kotlin and Rust. I also designed the digital twin platform Kellanova (Pringles) uses to train factory operators—which played a part in their Mechelen plant winning Belgium's "Factory of the Future 2025." I studied game dev at Howest in Kortrijk, work mostly in C#, and I'm happiest solving hard infrastructure problems.

Adam Benamar-Belkacem

I'm a software developer in Antwerp who mostly works on backend systems, streaming, and real-time stuff. At VR Base I built the orchestration system running ENTR Amsterdam's 150-headset VR museum, plus a low-latency VR streaming solution in Kotlin and Rust. I also designed the digital twin platform Kellanova (Pringles) uses to train factory operators—which played a part in their Mechelen plant winning Belgium's "Factory of the Future 2025." I studied game dev at Howest in Kortrijk, work mostly in C#, and I'm happiest solving hard infrastructure problems.

Available to hire

I’m a software developer in Antwerp who mostly works on backend systems, streaming, and real-time stuff. At VR Base I built the orchestration system running ENTR Amsterdam’s 150-headset VR museum, plus a low-latency VR streaming solution in Kotlin and Rust. I also designed the digital twin platform Kellanova (Pringles) uses to train factory operators—which played a part in their Mechelen plant winning Belgium’s “Factory of the Future 2025.” I studied game dev at Howest in Kortrijk, work mostly in C#, and I’m happiest solving hard infrastructure problems.

See more

Work Experience

Add your work experience history here.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Hire a Developer

We have the best developer experts on Twine. Hire a developer in Antwerp today.