Hi, I’m Afonso Santos, a sound designer and composer with a passion for immersive audio in film, games, and VR. I edit, design, and mix dialogue, Foley, SFX, and music to help stories come alive. I collaborate closely with directors, animators, and developers to deliver clear, impactful soundscapes. I’m always learning and experimenting with new tools and techniques—from Izotope RX and Pro Tools to Unity integration and Ableton Live—seeking fresh ways to elevate every project and tell better stories through sound.

Afonso Santos

PRO

Hi, I’m Afonso Santos, a sound designer and composer with a passion for immersive audio in film, games, and VR. I edit, design, and mix dialogue, Foley, SFX, and music to help stories come alive. I collaborate closely with directors, animators, and developers to deliver clear, impactful soundscapes. I’m always learning and experimenting with new tools and techniques—from Izotope RX and Pro Tools to Unity integration and Ableton Live—seeking fresh ways to elevate every project and tell better stories through sound.

Available to hire

Hi, I’m Afonso Santos, a sound designer and composer with a passion for immersive audio in film, games, and VR. I edit, design, and mix dialogue, Foley, SFX, and music to help stories come alive. I collaborate closely with directors, animators, and developers to deliver clear, impactful soundscapes.

I’m always learning and experimenting with new tools and techniques—from Izotope RX and Pro Tools to Unity integration and Ableton Live—seeking fresh ways to elevate every project and tell better stories through sound.

See more

Language

Portuguese
Fluent
Spanish; Castilian
Fluent
French
Advanced
English
Fluent
Russian
Intermediate

Work Experience

Sound Designer, Sound Engineer & Composer at Self-employed / Freelance
July 1, 2023 - October 16, 2025
Responsible for creating and implementing sound design for VR game and film projects; editing and designing sound effects with iZotope RX, Pro Tools, Ableton and Reaper; implementing sound effects in Unity; composing small loopable music; coordinating with software developers to ensure actions trigger the correct sound effects; delivering fast, organized mix workflows.
Head of Sound Department and Composer at Bet Fredrica (Short Film)
June 1, 2022 - October 16, 2025
Head of sound department and composer for the short film Bet Fredrica (2022); nominated for BFI Future Film Award (May–June 2022); responsibilities included mixing dialogue, SFX, Foley, ambience, production sound and music to achieve a clean and impactful final mix, using AVID S6 and EBUR-128 standards; setting up Pro Tools projects, importing and merging Foley sessions, editing dialogue and sound effects with iZotope RX and Pro Tools; composing music in Ableton.
Sound Designer & Mixer at Dead Horse (Short Film)
May 1, 2022 - October 16, 2025
Sound design and mixing for the animated short Dead Horse (2022); awarded Best Animation Sound Design at the UCA Grad Show (March–May 2022); editing and designing sound effects with iZotope RX and Pro Tools; managing sound effect libraries; recording and integrating Foley in studio; mixing dozens of tracks to final level per director’s needs.
Dialogue Editor and Re-Recording Mixer at Festival SETE SMAE (Radio Play)
November 30, 2021 - October 16, 2025
Dialogue editing and re-recording mixing for a radio play at Festival SETE SMAE (November 2021); organized dialogue takes and tracks; edited and perfected dialogue using iZotope RX and Pro Tools plug-ins; applied EQ, compression, and de-essers; ensured clear dialogue and sound integration.
Sound Engineer and Dialogue Editor at Sound Trap Productions
September 1, 2024 - Present
Recording the voice of a singer or various talents in the sound booth; editing and cleaning up dialogue with iZotope RX and Cubase Pro; setting up and maintaining the recording studio for voice-over sessions; working with tight and unpredictable deadlines for clients such as Porto Editor and Le Ya; communicating clearly with multiple talents to ensure efficiency and accuracy.
Head of Sound Department and Composer at Freelance / Bet Frederica (Short Film)
June 30, 2022 - October 16, 2025
Head of Sound Department and Composer for short film Bet Frederica (2022); responsible for sound design, music composition, and overall post-production audio; nominated for BFIFuture Film Fest Award (May–June 2022).
Sound Designer and Mixer at Freelance / UC A Grad Show
May 31, 2022 - October 16, 2025
Sound design, editing, and mixing for short film animation Dead Horse (2022); edited dialogue, SFX, Foley, ambience and produced final mix; adhered to AVID S6 console and EBU R128 standards; set up and organized Pro Tools sessions for fast delivery; imported Foley sessions and merged into final mix project; wrote and composed music portions using Ableton.
Dialog Editor and Re-recording Mixer at Festival SETE SMAE
November 1, 2021 - Present
Dialog editing and re-recording mixer for a radio play/ festival project (SET E SMAE); organized different dialogue takes and tracks; edited dialogue using iZotope RX and Pro Tools plug-ins; designed soundscapes to fit mood; managed deadlines with multiple talents to ensure efficient delivery.
Sound Designer and Composer at SyncVR Medical
July 1, 2023 - October 20, 2025
VR video game sound design including editing and designing sound effects with iZotope RX, Pro Tools, Ableton and/or Reaper; implementing sound effects into Unity; composing small loopable music; communicating with software developers to ensure all sound effects have the necessary actions.
Head of Sound Department and Composer at Bet Fredrica (Short Film)
June 30, 2022 - October 20, 2025
Nominated for BFI Future Film Festival Award; Mixing dialogue, SFX, Foley, ambience, production sound and music to achieve a clean and impactful final mix using an Avid S6 console and EBU R128 standards.
Sound Designer and Mixer at UCA Grad Show – Short Film 'Dead Horse'
May 31, 2022 - October 20, 2025
Editing and designing sound effects with iZotope RX and Pro Tools; Managing sound effect libraries; Recording Foley in Foley studio; Setting up an Ableton project and Ableton Push for music composition; Writing and composing different songs for different parts of the film using Ableton.
Sound Engineer and Dialogue Editor at Sound Trap Productions
September 1, 2024 - Present
Recording the voice of a single or various talents in the sound booth; Editing and cleaning up dialogue with iZotope RX and Cubase Pro; Setting up and maintaining the recording studio for voice-over sessions; Working remotely with tight and unpredictable deadlines for clients such as Porto Editora and Le Ya; Communicating clearly with multiple talents to ensure efficiency and accuracy; English: Advanced; Spanish (C2); French (B1); Russian (A2).
Sound Designer and Composer at SyncVR
July 1, 2023 - October 20, 2025
VR video game sound design, editing and designing sound effects with Izotope RX, Pro Tools, Ableton and/or Reaper; implementing sound effects into Unity; composing small loopable pieces of music; coordinating with developers to ensure all necessary actions are represented by sound effects.
Head of Sound Department and Composer at Bet Fredrica (short film)
June 30, 2022 - October 20, 2025
Head of Sound Department and Composer for the short film Bet Fredrica (2022); nominated for BFI Future Film Fest Award (May 2022 – June 2022).
Sound Designer and Mixer at Dead Horse (Short Film Animation)
May 31, 2022 - October 20, 2025
Editing and designing sound effects with Izotope RX and Pro Tools; managing sound effect libraries; recording Foley; mixing dozens of tracks to meet director's needs and EBUR 128 standards; awarded Best Animation Sound Design at UCAGrad show (March–May 2022).
Dialogue Editor and Re-Recording Mixer at Festival SETE SMAE (Radio Play)
November 30, 2021 - October 20, 2025
Dialogue editing and re-recording mixer for a radio play for Festival SETE SMAE (November 2021); editing and perfecting dialogue using Izotope RX and Pro Tools plug-ins; creating mood-fitting soundscapes.
Voiceover/Studio Engineer and Remote Producer at Sound Trap Productions
September 1, 2024 - Present
Recording the voice of singers and talents in the sound booth; editing and cleaning up dialogue with Izotope RX and Cubase Pro; setting up and maintaining the recording studio for voice-over sessions; remote work for clients such as Porto Editora and Le Ya; clear communication with multiple talents to ensure efficiency and accuracy.

Education

Film Production BA (with Honours) at University for the Creative Arts
September 10, 2018 - June 10, 2022
Master in Sound Design at Universidade Católica do Porto
September 9, 2024 - July 10, 2026
Avid Pro Tools Course 101 at Avid Pro Tools
April 1, 2022 - April 1, 2022
Music Education (including Classical, Jazz and Rock Guitar) at Instituto Orff do Porto
September 1, 2006 - May 1, 2013
Avid Pro Tools Course 101 at Avid
April 1, 2022 - April 30, 2022
Certificate in Advanced English (CAE) at Cambridge University
January 11, 2030 - October 20, 2025

Qualifications

Avid Pro Tools Certified User
April 10, 2022 - April 22, 2022
Certificate in Advanced English (CAE)
October 9, 2024 - October 16, 2025
Avid Pro Tools 101
April 1, 2022 - April 30, 2022
Avid Pro Tools 110
April 1, 2022 - April 30, 2022

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Other