I am a seasoned game developer with over 8 years of experience in game development, game design, and project management, with expertise in Unity and Unreal Engine. I am driven by the craft of designing deep and engaging player experiences, focusing on architecting gameplay loops, progression systems, and interactive mechanics that form the heart of compelling games. I have led projects from concept through launch, collaborating closely with cross-functional teams to ensure the final product is polished and high-quality. I also complement this core design discipline with development experience in Web3, using Solana to build smart contracts that integrate secure blockchain features such as transparent player economies and digital ownership. My goal is to skillfully merge thoughtful, player-first design with innovative technology to create the next generation of immersive games.

Max Peña

I am a seasoned game developer with over 8 years of experience in game development, game design, and project management, with expertise in Unity and Unreal Engine. I am driven by the craft of designing deep and engaging player experiences, focusing on architecting gameplay loops, progression systems, and interactive mechanics that form the heart of compelling games. I have led projects from concept through launch, collaborating closely with cross-functional teams to ensure the final product is polished and high-quality. I also complement this core design discipline with development experience in Web3, using Solana to build smart contracts that integrate secure blockchain features such as transparent player economies and digital ownership. My goal is to skillfully merge thoughtful, player-first design with innovative technology to create the next generation of immersive games.

Available to hire

I am a seasoned game developer with over 8 years of experience in game development, game design, and project management, with expertise in Unity and Unreal Engine. I am driven by the craft of designing deep and engaging player experiences, focusing on architecting gameplay loops, progression systems, and interactive mechanics that form the heart of compelling games. I have led projects from concept through launch, collaborating closely with cross-functional teams to ensure the final product is polished and high-quality. I also complement this core design discipline with development experience in Web3, using Solana to build smart contracts that integrate secure blockchain features such as transparent player economies and digital ownership.

My goal is to skillfully merge thoughtful, player-first design with innovative technology to create the next generation of immersive games.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
See more

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Blockchain Developer | Web3 Developer at Rowship Labs
January 1, 2025 - January 1, 2026
Developed smart contracts in Solana using the Anchor framework for decentralized applications. Developed liquidity bot managers for DLMM and AMM pools in Solana dexes such as Meteora, Raydium, Pancake and Orca. Designed on-chain systems for tokenomics, DeFi, and cross-protocols. Optimized for scalability and composability on Solana.
Senior Project Manager at TGA Entertainment
February 1, 2022 - January 1, 2025
Led a team of 12 developers to integrate game mechanics, enhancing user engagement by 10%. Increased client satisfaction by 15% by aligning objectives through strategic planning and stakeholder engagement. Managed cross-functional teams in tight deadlines.
Lead Game Producer / Scrum Master at Boxitsoft
January 1, 2019 - January 1, 2021
Led development for 3 video game projects, ensuring all objectives were met. Developed 5 new features for existing titles by supporting the development team. Managed Jira tickets and workflow schemes. Integrated user feedback into design improvements.
Game Developer | Game Designer at The Boneless
May 1, 2014 - July 1, 2017
Orchestrated and managed the workflow across various intellectual properties (IPs) within the company, ensuring efficient execution and delivery. Increased arcade games portfolio by 30% through collaboration with advertising agencies, aligning with project and client goals.

Education

Master in Video Game Programming at THE CORE - Entertainment Science School
January 11, 2030 - January 29, 2026
Bachelor of Science in Advertising at USAL - Universidad del Salvador
January 11, 2030 - January 29, 2026

Qualifications

Professional Scrum Master
January 11, 2030 - January 29, 2026
C++ Developer Certification
January 11, 2030 - January 29, 2026
C# Certification (W3Schools)
January 11, 2030 - January 29, 2026
Phaser and Socket IO Certification (Codecademy)
January 11, 2030 - January 29, 2026
Zenva Academy
January 11, 2030 - January 29, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Other