I’m a UX/Product Designer with a strong background in Human–Computer Interaction and game design, specializing in interactive, immersive, and research-driven digital products. My core skills include user/experience research, interaction design, prototyping, usability testing, and UI design. My hands-on experience spans from designing complex systems such as game-based applications, immersive XR experiences (including HoloLens and Meta Quest), to web & mobile consumer products. What differentiates me from other designers is my ability to translate rigorous research into practical and usable design. I had an experience working with data-informed evaluation methods, including behavioral metrics and physiological data (EEG). I also have sector experience in designing an accessible and neurodiversity-aware design.

Aulia Hening Darmasti

PRO

I’m a UX/Product Designer with a strong background in Human–Computer Interaction and game design, specializing in interactive, immersive, and research-driven digital products. My core skills include user/experience research, interaction design, prototyping, usability testing, and UI design. My hands-on experience spans from designing complex systems such as game-based applications, immersive XR experiences (including HoloLens and Meta Quest), to web & mobile consumer products. What differentiates me from other designers is my ability to translate rigorous research into practical and usable design. I had an experience working with data-informed evaluation methods, including behavioral metrics and physiological data (EEG). I also have sector experience in designing an accessible and neurodiversity-aware design.

Available to hire

I’m a UX/Product Designer with a strong background in Human–Computer Interaction and game design, specializing in interactive, immersive, and research-driven digital products.

My core skills include user/experience research, interaction design, prototyping, usability testing, and UI design. My hands-on experience spans from designing complex systems such as game-based applications, immersive XR experiences (including HoloLens and Meta Quest), to web & mobile consumer products.

What differentiates me from other designers is my ability to translate rigorous research into practical and usable design. I had an experience working with data-informed evaluation methods, including behavioral metrics and physiological data (EEG). I also have sector experience in designing an accessible and neurodiversity-aware design.

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Language

Indonesian
Fluent
English
Advanced

Work Experience

UI/UX Designer Freelance at Labtek Indie
June 1, 2017 - July 31, 2017
• Creating wireframe for plant-social media mobile apps.

Education

Doctor of Philosophy at Humboldt University of Berlin
January 1, 2021 - March 31, 2027
• Research focus: Human-computer Interaction, Virtual Reality, Autism Spectrum Disorder, EEG.
Bachelor of Science at Institut Teknologi Bandung
August 1, 2013 - January 1, 2026
Bachelor of Science at Institut Teknologi Bandung
August 1, 2013 - July 31, 2017
• Final-year project: Graphical User Interface (GUI) for Fleet Monitoring and Control System

Qualifications

Add your qualifications or awards here.

Industry Experience

Healthcare, Gaming, Education, Media & Entertainment, Real Estate & Construction

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