I’m a UX/Product Designer with a strong background in Human–Computer Interaction and game design, specializing in interactive, immersive, and research-driven digital products.
My core skills include user/experience research, interaction design, prototyping, usability testing, and UI design. My hands-on experience spans from designing complex systems such as game-based applications, immersive XR experiences (including HoloLens and Meta Quest), to web & mobile consumer products.
What differentiates me from other designers is my ability to translate rigorous research into practical and usable design. I had an experience working with data-informed evaluation methods, including behavioral metrics and physiological data (EEG). I also have sector experience in designing an accessible and neurodiversity-aware design.
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