Digital artist and design educator with 17+ years of professional experience in 3D character and environment design. Brings a sculptural approach to digital modeling and delivers university-level teaching in the Sculpture Department. Experienced in production roles across animation studios and international game development, with a strong research background in 3D character design for cinematic feature films and video games.

Ahmad Samy Ismail

Digital artist and design educator with 17+ years of professional experience in 3D character and environment design. Brings a sculptural approach to digital modeling and delivers university-level teaching in the Sculpture Department. Experienced in production roles across animation studios and international game development, with a strong research background in 3D character design for cinematic feature films and video games.

Available to hire

Digital artist and design educator with 17+ years of professional experience in 3D character and environment design. Brings a sculptural approach to digital modeling and delivers university-level teaching in the Sculpture Department.

Experienced in production roles across animation studios and international game development, with a strong research background in 3D character design for cinematic feature films and video games.

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Language

Arabic
Fluent
English
Advanced

Work Experience

Lecturer - Sculpture Dept. at Faculty of Applied Arts, Helwan University
January 1, 2025 - Present
3D Character Artist at Emerald City Games, Canada
September 1, 2017 - August 1, 2025
3D Artist - Environment Designer at Qasas Animation Studios
January 1, 2013 - January 1, 2017
Teaching Assistant (T.A.) - Sculpture Dept. at Faculty of Applied Arts, Helwan University
January 1, 2011 - January 1, 2015
3D Artist at Sahm Animation Studios
January 1, 2007 - January 1, 2012

Education

BA (Hons) - Bachelor of Arts at Faculty of Applied Arts, Helwan University
January 1, 2001 - January 1, 2006
MA - Master’s at Faculty of Applied Arts, Helwan University
January 1, 2012 - January 1, 2017
PhD - Doctorate at Faculty of Applied Arts, Helwan University
January 1, 2020 - January 1, 2025

Qualifications

MA thesis: The effectiveness of the designer (sculptor) in sculptural architecture
January 1, 2012 - January 1, 2017
PhD thesis: 3-dimensional character design in cinematic feature films and video games
January 1, 2020 - January 1, 2025

Industry Experience

Education, Gaming, Media & Entertainment