I am a 2D generalist concept artist and designer with a passion for character design, worldbuilding, and visual storytelling. I’ve headed art direction and visual production for events such as Lion City Faire and contributed to collaborations with brands including Nickelodeon and Viacom Singapore, developing concepts, merch, and engaging visuals. My background covers indie games, conventions, and freelance projects, with experience in art direction, merchandise design, and brand visuals. I enjoy collaborating with local artists and creators, managing booth experiences, online stores, and social media marketing to bring art to audiences.
In my practice I focus on 2D animation, environment and character concept art, layout, and visual development, using a range of tools from Krita and Clip Studio Paint to the Adobe Creative Suite and Toon Boom. I’m always eager to learn, adapt, and take on new challenges in creative production and design.
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