Hi, I'm Ajmal Rizni, a game programmer from London with 10+ years of experience building commercial PC, mobile, and browser games using Unity and C#. I enjoy turning ideas into polished gameplay systems, robust tooling, and intuitive UI that players love. I've shipped two free-to-play mobile titles with over 3.2M installs and about £130k in revenue. I work well independently and in multidisciplinary teams, collaborating with artists, writers, and sound designers to establish production pipelines and meet deadlines on time.

Ajmal Rizni

Hi, I'm Ajmal Rizni, a game programmer from London with 10+ years of experience building commercial PC, mobile, and browser games using Unity and C#. I enjoy turning ideas into polished gameplay systems, robust tooling, and intuitive UI that players love. I've shipped two free-to-play mobile titles with over 3.2M installs and about £130k in revenue. I work well independently and in multidisciplinary teams, collaborating with artists, writers, and sound designers to establish production pipelines and meet deadlines on time.

Available to hire

Hi, I’m Ajmal Rizni, a game programmer from London with 10+ years of experience building commercial PC, mobile, and browser games using Unity and C#. I enjoy turning ideas into polished gameplay systems, robust tooling, and intuitive UI that players love.

I’ve shipped two free-to-play mobile titles with over 3.2M installs and about £130k in revenue. I work well independently and in multidisciplinary teams, collaborating with artists, writers, and sound designers to establish production pipelines and meet deadlines on time.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Contract Multiplayer Game Developer at Cosmic Dog | Grass
January 1, 2025 - January 1, 2026
Game programmer, designer, and UI artist on an upcoming online co-op lawn care simulator (PC release in 2026), contributing to gameplay systems, UI implementation, and core technical design. Sole programmer during first year.
Project Lead / Programmer at Nano Golf
January 1, 2017 - January 1, 2020
Successfully designed, programmed, and released 2 mobile apps as Project Lead. The two games were installed by over 2.9 million players and generated £130k total revenue. Collaborated with a professional sound designer and publisher Nitrome to ensure successful releases. Featured on Apple App Store and Google Play store fronts; covered by outlets including PocketGamer and Touch Arcade. Wrote robust code, design docs, and shipped gameplay features on time.
Contract Multiplayer Game Developer at AllOut Games
January 1, 2023 - January 1, 2024
Developed an online multiplayer Social Deduction game for AllOut Games, published on their gaming platform for PC and iOS. Implemented all gameplay features, puzzles, role-specific mechanics, and game flow. Worked from a GDD, collaborated with game design, art, and sound teams. Rapidly iterated on gameplay based on playtest feedback.
Contract Game Developer and Designer at Date & Game
January 1, 2022 - January 1, 2023
Worked closely with the client to design and develop a multiplayer game for their mobile gaming platform. Designed and implemented gameplay systems and procedural terrain generation with Perlin noise, and a Utility AI framework for NPC behaviour.
Freelance HTML5 Game Developer at Count Downula
January 1, 2019 - January 1, 2020
Commissioned by Cool Math Games to design and develop a browser-based game. Released the turn-based puzzle game on Armor Games and Cool Math Games portals in 2020, played by over 150k users and positively reviewed. Responsible for all aspects, including game design, coding, art, and marketing.
Freelance Artist at Various Clients
January 1, 2016 - January 1, 2022
Produced pixel art illustrations and game assets for various clients and game studios. Created art assets for 'Counter-Strike'; included by Valve as part of a purchasable in-game item bundle that has sold over 3 million units to date.

Education

BSc Actuarial Science at University of Essex
January 1, 2017 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment