I’m Anthony KõL Stamey, a mixed-media artist and game jam art director based in the Portland, OR area. I love building games that feel playful and collaborative—combining strong art direction with hands-on technical work in engines like Godot, plus asset creation across Blender, Maya, and Substance Painter. Across multiple game jams and team projects, I’ve helped coordinate artists and developers, shaped visual style, and supported implementation so teams could ship playable builds fast. I bring coding experience in Java, GDScript, C++, and Python alongside video and animation skills, and I’m especially excited by roles where art direction, mechanics thinking, and teamwork all matter.…

Anthony KõL Stamey

I’m Anthony KõL Stamey, a mixed-media artist and game jam art director based in the Portland, OR area. I love building games that feel playful and collaborative—combining strong art direction with hands-on technical work in engines like Godot, plus asset creation across Blender, Maya, and Substance Painter. Across multiple game jams and team projects, I’ve helped coordinate artists and developers, shaped visual style, and supported implementation so teams could ship playable builds fast. I bring coding experience in Java, GDScript, C++, and Python alongside video and animation skills, and I’m especially excited by roles where art direction, mechanics thinking, and teamwork all matter.…

Available to hire

I’m Anthony KõL Stamey, a mixed-media artist and game jam art director based in the Portland, OR area. I love building games that feel playful and collaborative—combining strong art direction with hands-on technical work in engines like Godot, plus asset creation across Blender, Maya, and Substance Painter.

Across multiple game jams and team projects, I’ve helped coordinate artists and developers, shaped visual style, and supported implementation so teams could ship playable builds fast. I bring coding experience in Java, GDScript, C++, and Python alongside video and animation skills, and I’m especially excited by roles where art direction, mechanics thinking, and teamwork all matter.

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Language

English
Fluent
Spanish; Castilian
Beginner

Work Experience

Sales Representative at Peak Performance Group
September 1, 2025 - November 1, 2025
Door-to-door client outreach focused on cold conversation and quick rapport building; improved confidence and communication through improvisation in the field.
Canvasser at OSPiRG
July 1, 2025 - September 1, 2025
Educated residents about a food-waste reduction campaign and secured donations through in-person conversations.
Bagger / Food Court / Cashier at Costco Wholesale Corporation
November 1, 2024 - January 1, 2025
Worked in a fast-paced, team-based environment across multiple roles under pressure; supported cashiering, bagging, and food court operations.
Sales Associate at Red Wing Shoes
February 1, 2022 - July 1, 2024
Provided one-on-one customer service including cash handling and inventory; often worked solo while managing store opening and closing.

Education

Assocaites: Commercial Graphics in Animation at Trident Technical College
April 1, 2019 - February 15, 2021
Minor in Illustration 3.9 GPA
Associate's Degree, Animation for Commercial Graphics (Minor in Illustration) at Trident Technical College
January 1, 2019 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Consumer Goods, Retail, Other, Media & Entertainment, Education