I am a software developer with passion for games who not long ago was a scientist. My past as a scientist helps me out thinking critically and creatively when approaching new challenges in the software industry. I enjoy facing new challenges where I can apply my knowledge and keep growing as a developer. I have worked both, in large teams and as a solo developer. I helped out developing VR games as a game programmer in a well-known sutdio, Vertigo Games, and building VR training experiences at The Simulation Crew. Besides, I have worked in commerical 3D games as a a solo developer.

Alberto Belmonte

I am a software developer with passion for games who not long ago was a scientist. My past as a scientist helps me out thinking critically and creatively when approaching new challenges in the software industry. I enjoy facing new challenges where I can apply my knowledge and keep growing as a developer. I have worked both, in large teams and as a solo developer. I helped out developing VR games as a game programmer in a well-known sutdio, Vertigo Games, and building VR training experiences at The Simulation Crew. Besides, I have worked in commerical 3D games as a a solo developer.

Available to hire

I am a software developer with passion for games who not long ago was a scientist. My past as a scientist helps me out thinking critically and creatively when approaching new challenges in the software industry. I enjoy facing new challenges where I can apply my knowledge and keep growing as a developer.

I have worked both, in large teams and as a solo developer. I helped out developing VR games as a game programmer in a well-known sutdio, Vertigo Games, and building VR training experiences at The Simulation Crew. Besides, I have worked in commerical 3D games as a a solo developer.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
Dutch
Beginner

Work Experience

Unity Software Developer at The Simulation Crew
October 1, 2024 - December 31, 2025
Developed VR training applications in Unity; integrated generative AI for NPC interactions; designed editors/tools; addressed app security and server communication; optimized latency in AI-driven pipelines; implemented NPC gestures/animations; managed assets and tooling; collaborated with artists and designers on UX and editors.
Game Programmer at Vertigo Games
February 1, 2023 - September 30, 2024
Developed VR games, contributed to Arizona Sunshine 2 with gameplay features, UI and tooling; addressed performance and memory issues; patched After the Fall with new UI for multiplayer menus and bug fixes; currently developing features for Springboard VR arcade desktop application.
Scientific Consultant at Electric Ant Lab
September 1, 2021 - December 31, 2022
Assisted the sales team on technical aspects; scientifically validated simulation models; helped clients use RheoCube software; contributed to scientific articles and tested/developed simulation tools.
Head of R&D at Sposh
September 1, 2020 - September 30, 2022
Led R&D efforts; developed hygroscopic and thermo-responsive hydrogels for atmospheric water harvesting; coordinated two full-time researchers; managed R&D projects and cross-functional collaboration.
Intern at DSM / Parets del Vallès
June 1, 2013 - April 30, 2014
Intern in Engineering; managed site warning signals and labeling; identified pipelines; developed P&ID and layout diagrams; gained hands-on data management and industrial experience.
Owner at Belmon Studios
February 1, 2026 - Present
Software development for games and interactive applications.
Head of R&D at Sponsh
June 1, 2020 - June 1, 2021
Development of hygroscopic and thermo-responsive hydrogels for atmospheric water harvesting; integration and scaling up of material in prototype for irrigation; R&D project management; mentoring MSc students; coordination with external partners.
Postdoctoral Researcher at Eindhoven University of Technology
February 1, 2018 - May 31, 2020
Development of hygroscopic and thermo-responsive hydrogels for atmospheric water harvesting; integration and scaling up of material in prototype for irrigation; R&D project management; collaboration with external partners.
PhD Candidate at Universitat Rovira i Virgili
September 1, 2014 - January 31, 2018
Research on amorphous and semi-crystalline thermosets for the development of autonomous soft actuators.
Intern at DSM
March 1, 2013 - April 1, 2014
Internship in the Engineering Department; managed site warning signals and labeling; identification of pipelines; development of P&ID and layout diagrams; data management; industrial experience.
Game Engine / Editor Development (Side Project) at Independent Project
February 1, 2023 - March 31, 2024
3D game engine and editor development; implemented rendering pipeline, ECS patterns, and a custom inspector UI; utilized OpenTK toolkit for low-level bindings and multi-platform rendering; versioned with Git; built online multiplayer transport layer; asset management tooling.
2D / 3D Game Development at Independent Project (Unity Side Projects)
January 1, 2018 - Present
Full Unity-based game development across 2D/3D prototypes, including sci-fi stealth/action concepts, open-world arena, and platform demos; collaborated with game designers on gameplay systems and AI behaviors.
Commercial Game Project at Tabletop Fantasy War
April 1, 2024 - Present
Developing a 3D turn-based strategy game using the Unity Engine; created a playable demo; built rendering pipeline and assets integration; optimized performance for a production-ready build.

Education

PhD Candidate (Materials, Chemical Engineering and Nanoscience) at Universitat Rovira i Virgili, Tarragona, Spain
October 1, 2014 - January 31, 2018
MSc in Chemical Engineering at Polytechnic University of Catalonia, Spain
January 11, 2030 - January 26, 2026
BSc in Chemical Engineering at Polytechnic University of Catalonia, Spain
September 1, 2008 - September 30, 2014
PhD Candidate in Materials, Chemical Engineering and Nanoscience at Universitat Rovira i Virgili
January 11, 2030 - January 1, 2018
MSc in Chemical Engineering at Polytechnic University of Catalonia
September 1, 2014 - February 16, 2026
BSc in Chemical Engineering at Polytechnic University of Catalonia
September 1, 2008 - September 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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