Broken - Videogame Demo

Alejandro Diaz
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During my involvement in the sound design project for the horror video game demo called Broken, I took full responsibility for the recording, mixing, editing, and audio post-production. This challenging role allowed me to bring the game’s sonic world to life, from creating chilling sound effects to implementing the music composed by the musician. I crafted an auditory experience that perfectly complemented the narrative and gameplay.