Available to hire
Hi, I’m Alexander Duh, a software developer with a strong mathematics background. I enjoy building robust software systems and interactive experiences, and I love collaborating with diverse teams to solve challenging problems.
I’ve contributed to professional software projects and indie games using Unity and Godot, delivering maintainable code and data-driven improvements. I’m excited to continue growing in AI, game development, and software engineering.
Work Experience
Software Engineer at UFA Inc.
January 1, 2021 - December 31, 2022Engineered over 10 flight simulations with real-world conditions for air traffic controller education; improved data analytics via logging features by 15%. Collaborated with teammates in an agile environment using Jira, Bitbucket, Confluence, and Jenkins.
Software Engineer at Sloan Valve
January 1, 2019 - December 31, 2021Developed sensing algorithms for improved object detection; created LCD-based hand-washing faucet applications on Raspberry Pi; streamlined manufacturing verification and reduced overhead costs by over 10%; set up remote automated testing infrastructure and mentored engineers.
Intern at Sloan Valve
January 1, 2018 - December 31, 2018Co-led IoT system development from scratch (Raspberry Pi, sensors, AWS, database, web interface) and designed database schema; enabled data collection and web retrieval tooling.
Education
Mathematics & Computer Science at UIUC - University of Illinois Urbana-Champaign
January 11, 2030 - January 21, 2026Qualifications
Industry Experience
Software & Internet, Manufacturing, Professional Services
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