Available to hire
I have decades of experience as a composer and sound designer in the video game industry, also as a pianist and arranger for jazz and swing bands. I’ve scored for non-linear media, as well as linear media, and I have a deep knowledge of the tools of the trade-game engines(Unity/Unreal), audio middleware( Wwise/Fmod) , DAWs(Cubase/Nuendo/Reaper), and music notation software(Dorico, Sibelius). I’ve composed for varied genres-horror, miltiary FPS, arcade/casual, corporate marketing videos, fantasy etc. I have a track record of getting the feel of the music right, and getting the project done on time and on budget.
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