Available to hire
Hi, I’m Alexandros-Dimitrios Tzimogianis, a recent Computer Science and Engineering graduate from the University of Ioannina in Greece. I’m passionate about software development, problem solving, and turning ideas into reliable, maintainable code.
I have hands-on experience with open-source projects, manual QA testing, and university-led software projects using Java, Python, C/C++, Unity 3D, and OpenGL. I enjoy teamwork and aim to apply theoretical knowledge to real-world projects while continuing to learn and grow.
Skills
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Language
Greek, Modern
Fluent
English
Fluent
German
Beginner
Work Experience
QA Manual Tester Intern at Terracom S.A.
January 1, 2026 - February 1, 2026Executed comprehensive manual test cases for web/mobile applications to ensure software quality and alignment with project requirements. Identified, documented, and tracked software defects, providing clear steps to reproduce and expected outcomes. Authored detailed bug reports and documentation, facilitating effective communication between development and QA teams. Participated in team meetings, gaining hands-on experience in real-world software delivery processes.
Software Tester Intern at TerraCom S.A.
January 1, 2026 - February 28, 2026Executed comprehensive manual test cases for web/mobile applications to ensure software quality and alignment with project requirements. Identified, documented, and tracked software defects, providing clear steps to reproduce and expected outcomes. Authored detailed bug reports and documentation, facilitating effective communication between development and QA teams. Participated in team meetings, gaining hands-on experience in real-world software delivery processes.
3D Graphics/Applications Developer at Ioannina University (CSE) – OpenGL 3D Graphics Application
March 1, 2020 - May 1, 2020Developed a 3D application using OpenGL and C++, including 3D object spawning, movement, and collision detection, with camera control for an accompanying Unity 3D game-like project.
Unity 3D Game Application Developer at Ioannina University (CSE) – Unity 3D Game Application Project
March 1, 2020 - May 1, 2020Developed a game-like application in Unity 3D environment using C#, focusing on object movement and camera control. Implemented user input detection and physics-based interactions to deliver a seamless, responsive user experience.
Education
MSc in Computer Science and Engineering at University of Ioannina
January 11, 2030 - January 1, 2026MSc in Computer Science and Engineering at University of Ioannina
January 11, 2030 - January 1, 2026Certificate of Proficiency in English at University of Michigan
January 11, 2030 - January 1, 2014Qualifications
Certificate of Proficiency in English
January 1, 2014 - March 26, 2026Tennis Coach
January 1, 2025 - March 26, 2026Certificate of Proficiency in English
January 1, 2014 - March 26, 2026Industry Experience
Computers & Electronics, Software & Internet, Gaming, Education, Professional Services, Media & Entertainment
Skills
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