I am a senior 3D character artist with seven years of experience in the video game industry, having worked across France and Canada. I specialize in character design and 3D modeling, with experience contributing to unreleased game projects and the award-winning game Tchia. I enjoy combining artistic direction, technical modeling, and visual storytelling to create memorable characters and engaging game worlds. I am currently based in Montreal and hold an open work visa in Canada. I am comfortable working on site or remotely and use tools including ZBrush, Autodesk Maya, Substance Painter, and Blender. Alongside my professional work, I enjoy art, video games, game modding, cinema, tabletop games, reading, fiber crafts, and playing the flute.…

Alice Jaunet

I am a senior 3D character artist with seven years of experience in the video game industry, having worked across France and Canada. I specialize in character design and 3D modeling, with experience contributing to unreleased game projects and the award-winning game Tchia. I enjoy combining artistic direction, technical modeling, and visual storytelling to create memorable characters and engaging game worlds. I am currently based in Montreal and hold an open work visa in Canada. I am comfortable working on site or remotely and use tools including ZBrush, Autodesk Maya, Substance Painter, and Blender. Alongside my professional work, I enjoy art, video games, game modding, cinema, tabletop games, reading, fiber crafts, and playing the flute.…

Available to hire

I am a senior 3D character artist with seven years of experience in the video game industry, having worked across France and Canada. I specialize in character design and 3D modeling, with experience contributing to unreleased game projects and the award-winning game Tchia. I enjoy combining artistic direction, technical modeling, and visual storytelling to create memorable characters and engaging game worlds.

I am currently based in Montreal and hold an open work visa in Canada. I am comfortable working on site or remotely and use tools including ZBrush, Autodesk Maya, Substance Painter, and Blender. Alongside my professional work, I enjoy art, video games, game modding, cinema, tabletop games, reading, fiber crafts, and playing the flute.

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Language

French
Fluent
English
Fluent
Indonesian
Intermediate

Work Experience

Character Artist at Awaceb
January 1, 2020 - Present
Created 3D characters for unreleased game projects. Worked as a character designer, 3D character artist, and graphic designer on Tchia, released in 2023.
Freelance Artist at Freelance
March 1, 2019 - January 1, 2020
Provided character design and 3D character art for video game projects.
3D Artist at Fix Studio
November 1, 2018 - March 1, 2019
Created 3D artwork for an advertising campaign for a luxury watchmaker.

Education

Master in Digital Filmmaking at Supinfocom Rubika
September 1, 2015 - June 1, 2018
DMA, National Diploma in Animation at Institut Sainte Geneviève
September 1, 2013 - June 1, 2015
High School Diploma, Literature and History of Arts at Lycée Hélène Boucher
September 1, 2009 - June 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education