Graphic design student focused on UI/UX and product/interface design. I work end-to-end from concept sketches and visual identity to developer-ready high-fidelity prototypes in Figma, and I can deliver polished design systems and interactive flows. I’ve completed UI/UX work for clients in Turkey and abroad and I adapt quickly to new tools (including basic video and motion). I also enjoy independent digital projects and building small tools, including shipping designs into real apps using Figma-to-code workflows.

Ali Özel

Graphic design student focused on UI/UX and product/interface design. I work end-to-end from concept sketches and visual identity to developer-ready high-fidelity prototypes in Figma, and I can deliver polished design systems and interactive flows. I’ve completed UI/UX work for clients in Turkey and abroad and I adapt quickly to new tools (including basic video and motion). I also enjoy independent digital projects and building small tools, including shipping designs into real apps using Figma-to-code workflows.

Available to hire

Graphic design student focused on UI/UX and product/interface design. I work end-to-end from concept sketches and visual identity to developer-ready high-fidelity prototypes in Figma, and I can deliver polished design systems and interactive flows.

I’ve completed UI/UX work for clients in Turkey and abroad and I adapt quickly to new tools (including basic video and motion). I also enjoy independent digital projects and building small tools, including shipping designs into real apps using Figma-to-code workflows.

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Language

English
Advanced

Work Experience

UI/UX Designer at Snappy Code, "Snappier" IPTV App
January 1, 2025 - Present
Designed UI/UX for an IPTV application. Built interface screens and flows in Figma with attention to usability and interaction patterns, producing developer-ready layouts and interaction details.
UI/UX Designer at Data Prime
January 1, 2025 - Present
Designed UI/UX work as part of a primary service offering. Built and iterated interface flows and high-fidelity screens with a focus on usability and developer-ready handoff in Figma.
Graphic Designer at Favori Reklam
January 1, 2023 - December 31, 2023
Created graphic design deliverables for advertising needs. Produced visual materials following brand and campaign requirements and supported client-facing design outputs.

Education

Graphic Design (Year 4) at Yıldız Technical University, Faculty of Art and Design
October 9, 2023 - June 18, 2027

Qualifications

Create High Fidelity Designs and Prototypes in Figma (Google verified)
January 11, 2030 - August 18, 2026
Foundations of User Experience (UX) Design (Google verified)
January 11, 2030 - August 18, 2026
Start the UX Design Process: Empathize, Define, and Ideate (Google verified)
January 11, 2030 - August 18, 2026

Industry Experience

Education, Media & Entertainment, Software & Internet, Professional Services
    Favori Reklam - Brand & Print Design

    Worked as a graphic designer at Favori Reklam, a creative design studio in Çanakkale, producing brand identity and print materials for local and regional clients. Handled everything from concept to final artwork, including logos, signage, packaging, and promotional materials, working directly with clients to bring their brand vision to life.

    See more examples on my Behance: behance.net/alizel3

    Araba Sarrafı - SaaS Dashboard (Data Prime)

    Designed a B2B SaaS dashboard for Araba Sarrafı, a project for Data Prime, covering multiple modules: customer management, vehicle tracking, transactions, warranties, notifications, and reports. Focused on making dense, data-heavy screens feel clear and easy to navigate for daily operational use. Collaborated remotely with the team based in Ankara.

    See more examples on my Behance: behance.net/alizel3

    101 Okey Royal - Mobile Game UI

    Designed the UI for 101 Okey Royal, a mobile card game. Covered the full game experience: lobby, game table, score screens, and menus, with a consistent visual style across 19 screens.

    See more examples on my Behance: behance.net/alizel3

    Rising of Knight - MMORPG UI Design

    Designed a complete UI system for Rising of Knight, an MMORPG, covering 86 screens: login, character creation, HUD, inventory, skill trees, guild and party panels, marketplace, auction house, dungeons and raids, world map, and more. I also built a custom export plugin to streamline getting the Figma designs into Unity. Due to an NDA with the client, I’m not able to share visuals or further details, but I’m happy to discuss the process and my approach on request.

    See more examples on my Behance: behance.net/alizel3

    YTU Entrepreneurship Club — 10th Anniversary Apparel

    Designed the official anniversary sweatshirt for the Yıldız Technical University Entrepreneurship Club, marking 10 years of the community. Created a design that captured the club’s spirit and milestone, balancing a clean, wearable aesthetic with a meaningful nod to the anniversary.

    See more examples on my Behance: behance.net/alizel3