Graphic design student focused on UI/UX and product/interface design. I work end-to-end from concept sketches and visual identity to developer-ready high-fidelity prototypes in Figma, and I can deliver polished design systems and interactive flows.
I’ve completed UI/UX work for clients in Turkey and abroad and I adapt quickly to new tools (including basic video and motion). I also enjoy independent digital projects and building small tools, including shipping designs into real apps using Figma-to-code workflows.
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Worked as a graphic designer at Favori Reklam, a creative design studio in Çanakkale, producing brand identity and print materials for local and regional clients. Handled everything from concept to final artwork, including logos, signage, packaging, and promotional materials, working directly with clients to bring their brand vision to life.
See more examples on my Behance: behance.net/alizel3
Designed a B2B SaaS dashboard for Araba Sarrafı, a project for Data Prime, covering multiple modules: customer management, vehicle tracking, transactions, warranties, notifications, and reports. Focused on making dense, data-heavy screens feel clear and easy to navigate for daily operational use. Collaborated remotely with the team based in Ankara.
See more examples on my Behance: behance.net/alizel3
Designed the UI/UX for Snappier, an Apple TV IPTV app. Worked on the full interface: home screen, content browsing, live TV, search, and settings, focusing on clean navigation and a native, polished feel for the platform.
The app is live on the App Store ;;
https://apps.apple.com/tr/app/snappier-iptv/id1579702567?l=tr
See more examples on my Behance: behance.net/alizel3
Designed the UI for 101 Okey Royal, a mobile card game. Covered the full game experience: lobby, game table, score screens, and menus, with a consistent visual style across 19 screens.
See more examples on my Behance: behance.net/alizel3
Designed a complete UI system for Rising of Knight, an MMORPG, covering 86 screens: login, character creation, HUD, inventory, skill trees, guild and party panels, marketplace, auction house, dungeons and raids, world map, and more. I also built a custom export plugin to streamline getting the Figma designs into Unity. Due to an NDA with the client, I’m not able to share visuals or further details, but I’m happy to discuss the process and my approach on request.
See more examples on my Behance: behance.net/alizel3
Designed the official anniversary sweatshirt for the Yıldız Technical University Entrepreneurship Club, marking 10 years of the community. Created a design that captured the club’s spirit and milestone, balancing a clean, wearable aesthetic with a meaningful nod to the anniversary.
See more examples on my Behance: behance.net/alizel3
A rate calculator for freelancers, covering 12 professional roles across multiple regions and experience levels. I designed and built this entirely on my own, from the initial Figma design to a real, working web app. I created the UI/UX, the pricing logic, and directed an AI coding assistant to turn my Figma file into production code.
Live at ;; https://ratecheck.dev/
See more examples on my Behance: behance.net/alizel3
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