I am a Unity game developer passionate about creating immersive mobile games, multiplayer systems, and AI-driven simulations. I enjoy bringing ideas to life with code and creativity, especially in innovative areas like blockchain integration and VR/AR experiences. With over 9 years of experience, I've worked on a wide range of projects, including play-to-earn blockchain games, VR simulations, and educational games for children. I love collaborating with cross-functional teams and constantly improving my skills in game development, UI/UX design, and AI integration. Whether it's building scalable mobile games or crafting AI-driven agents for VR, I strive to deliver engaging and polished experiences that players enjoy.

Ali Shehroz

I am a Unity game developer passionate about creating immersive mobile games, multiplayer systems, and AI-driven simulations. I enjoy bringing ideas to life with code and creativity, especially in innovative areas like blockchain integration and VR/AR experiences. With over 9 years of experience, I've worked on a wide range of projects, including play-to-earn blockchain games, VR simulations, and educational games for children. I love collaborating with cross-functional teams and constantly improving my skills in game development, UI/UX design, and AI integration. Whether it's building scalable mobile games or crafting AI-driven agents for VR, I strive to deliver engaging and polished experiences that players enjoy.

Available to hire

I am a Unity game developer passionate about creating immersive mobile games, multiplayer systems, and AI-driven simulations. I enjoy bringing ideas to life with code and creativity, especially in innovative areas like blockchain integration and VR/AR experiences. With over 9 years of experience, I’ve worked on a wide range of projects, including play-to-earn blockchain games, VR simulations, and educational games for children.

I love collaborating with cross-functional teams and constantly improving my skills in game development, UI/UX design, and AI integration. Whether it’s building scalable mobile games or crafting AI-driven agents for VR, I strive to deliver engaging and polished experiences that players enjoy.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

English
Advanced
Urdu
Fluent

Work Experience

Unity Developer at Ideofuzion
December 1, 2023 - June 5, 2024
Developed play-to-earn (P2E) blockchain games integrating cryptocurrency mechanics and NFT systems. Maintained client game projects ensuring timely delivery and feature completeness. Contributed to in-house game development from concept to live deployment. Participated in TRON blockchain game development competition showcasing innovation in Web3 gaming. Integrated REST APIs for wallets, NFTs, leaderboards, and player data. Collaborated with cross-functional teams on UI/UX design, game logic, and blockchain backend connectivity. Ensured smooth multiplatform publishing for mobile games using Unity.
Game Developer at The Knights PVT LTD
December 1, 2019 - November 30, 2023
Developed mobile games across simulation, action, and arcade genres in Unity. Published and optimized games for Google Play and Apple App Store focusing on performance and visual quality. Contributed to gameplay systems, level mechanics, and overall user experience on large-scale projects. Implemented leaderboards, player profiles, and cloud saves using PlayFab. Designed and integrated UI/UX systems aimed at retention and ease of use. Employed analytics tools to track user behavior and guide improvements. Collaborated with artists and designers to deliver polished game experiences. Optimized asset usage and memory for smooth performance on mobile devices.
Unity Game/Simulation Developer at Automotive Artificial Intelligence (AAI) GmbH
January 1, 2018 - December 31, 2019
Built full-body VR simulation integrated with Virtuix Omni omnidirectional treadmill for real-time physical locomotion. Developed AI-driven agents using Unity ML Agents for dynamic and adaptive user interaction. Created fully interactive VR environments including object interaction, navigation, and spatial awareness. Designed systems for simulation scenarios such as training and experiential learning. Engineered VR input and control systems ensuring seamless user immersion. Coordinated real-time tracking and motion synchronization between physical and virtual presence. Collaborated with hardware and software teams for optimal integration and performance.
Game Developer at Ninesol Technologies
July 1, 2016 - December 31, 2018
Developed educational games for children focused on fundamentals such as character writing and language skills. Created interactive writing tools for tracing and learning letters and basic words. Designed and implemented poem creation and storytelling features using Unity’s UI and animation systems. Focused on child-friendly UI/UX ensuring simplicity and positive feedback. Incorporated audio, visuals, and interactivity to make learning fun and effective. Collaborated with educators and designers to align content with early learning objectives. Ensured smooth performance across a wide range of mobile devices.
Unity Developer at Jolta Tech
July 1, 2015 - July 31, 2016
Learned and applied Unity game development fundamentals including scripting, UI design, and basic animation. Gained insight into game business models, monetization strategies, and mobile publishing workflows. Studied and implemented user retention techniques focusing on progression systems and rewarding gameplay loops. Designed engaging user interfaces tailored for young audiences. Contributed to games optimized for mobile platforms ensuring accessibility and smooth performance. Collaborated with a small team gaining hands-on experience in technical and business aspects of game development.
Unity Developer at Ideofuzion
December 1, 2023 - Present
Developed play-to-earn (P2E) blockchain games with integrated cryptocurrency mechanics and NFT systems. Built and maintained client game projects, ensuring timely delivery and feature completeness. Contributed to in-house game development from concept to live deployment. Participated in the TRON blockchain game development competition, showcasing innovation in Web3 gaming. Integrated and consumed REST APIs for features such as wallets, NFTs, leaderboards, and player data. Collaborated with cross-functional teams on UI/UX design, game logic, and blockchain backend connectivity. Ensured smooth multiplatform publishing for mobile games using Unity.
Unity Developer at Ideofuzion Islamabad
November 30, 2023 - July 19, 2025
Developed play-to-earn (P2E) blockchain games with integrated cryptocurrency mechanics and NFT systems. Built and maintained client game projects, ensuring timely delivery and feature completeness. Contributed to in-house game development, from concept to live deployment. Participated in the TRON blockchain game development competition, showcasing innovation in Web3 gaming. Integrated and consumed REST APIs for features such as wallets, NFTs, leaderboards, and player data. Collaborated with cross-functional teams on UI/UX design, game logic, and blockchain backend connectivity. Ensured smooth multiplatform publishing for mobile games using Unity.
Game Developer at The Knights PVT LTD Islamabad
December 31, 2019 - July 19, 2025
Developed mobile games in Unity across genres such as simulation, action, and arcade. Published and optimized games for Google Play and Apple App Store, ensuring performance and visual quality. Worked on large-scale projects, contributing to gameplay systems, level mechanics, and overall user experience. Implemented leaderboards, player profiles, and cloud saves using PlayFab. Designed and integrated UI/UX systems focused on retention and ease of use for mobile players. Used analytics tools to track user behavior and guide data-driven improvements. Collaborated closely with artists and designers to deliver polished and cohesive game experiences. Optimized asset usage and memory to ensure smooth performance on a wide range of mobile devices.
Unity Game/Simulation Developer at Automotive Artificial Intelligence (AAI) GmbH
December 31, 2018 - July 19, 2025
Built a full-body VR simulation using Unity, integrated with the Virtuix Omni omnidirectional treadmill for real-time physical locomotion. Developed AI-driven agents using Unity ML Agents, enabling dynamic and adaptive behavior in response to user actions. Created a fully interactive VR environment, including object interaction, navigation, and spatial awareness. Designed the system for practical simulation scenarios, such as training programs, experiential learning, and VR prototyping. Engineered robust VR input and control systems, ensuring seamless user immersion and interaction. Coordinated real-time tracking and motion sync between the user's physical movements and virtual presence. Collaborated across hardware and software teams to ensure optimal integration and performance.
Game Developer at Ninesol Technologies
June 30, 2016 - July 19, 2025
Developed educational games for children focused on learning fundamentals such as character writing and language skills. Created interactive writing tools in Unity to help kids trace and learn letters and basic words. Designed and implemented engaging poem creation and storytelling features using Unity’s UI and animation systems. Focused on child-friendly UI/UX, ensuring simplicity, clarity, and positive feedback in all interactions. Incorporated audio, visuals, and interactivity to make learning experiences fun, memorable, and effective. Worked closely with educators and designers to align game content with early learning objectives. Ensured games ran smoothly across a wide range of mobile devices with performance and usability in mind.
Unity Developer at Jolta Tech
June 30, 2016 - July 19, 2025
Learned and applied Unity game development fundamentals, including scripting, UI design, and basic animation. Gained insight into game business models, including monetization strategies and mobile publishing workflows. Studied and implemented user retention techniques, focusing on progression systems and rewarding gameplay loops. Designed simple, engaging user interfaces tailored for young audiences. Contributed to games optimized for mobile platforms, ensuring accessibility and smooth performance. Collaborated with a small team, gaining hands-on experience in both technical and business aspects of game development.

Education

Bachelor of Computer in Software Engineering at Foundation University Islamabad, IS, Pakistan
August 1, 2011 - July 31, 2015
Bachelors of Computer in Software Engineering at Foundation University Islamabad
August 1, 2011 - July 31, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Computers & Electronics