Allen Warner
Hello! I’m Allen Warner, a senior producer and narrative director with 10+ years overseeing award-winning live-service games.
About
Hello! I’m Allen Warner, a senior producer and narrative director with 10+ years overseeing award-winning live-service games. I’m passionate about shaping compelling stories with multidisciplinary teams, balancing creative vision with shipping hard-working products that players love.
I lead from production to narrative design, bridging internal design groups and external partners to deliver engaging player experiences for licensed IP and original titles. I’m driven by collaboration, clear roadmaps, and a relentless focus on quality and player delight.
- 25 years' experience
- Joined October 2025
Skills· 3
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
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Work experience· 6 roles
Oversee end-to-end production processes to develop and launch intellectual properties; serve as primary liaison between internal design and marketing teams and external contractors; manage project documentation using Gantt charts, Jira, and Miro; refine workflows to improve quality and efficiency; review deliverables and align with company goals; oversee marketing, creative, product development, and stakeholder management.
Oversaw narrative direction and creative vision for an unannounced AAA sci-fi shooter MMO RPG based on a new IP. Led teams across Narrative, Quest, Level Design, Cinematics, and Systems Design. Hired, mentored and managed a team of 8 Writers and Lead Designers whose groups encompassed 40+ colleagues across different disciplines. Created storylines, characters, dialogue and lore for all content types. Directed mocap and VO sessions; designed and refined proprietary narrative tools for a new engine. Collaborated with external development teams to schedule, develop and review art and writing deliverables. Created content for two major expansions of The Elder Scrolls Online, contributing to award-winning stories and features for a title with more than 25 million players that has generated more than 2 billion in revenue.
Oversee narrative and creative direction for a AAA MMO RPG based on a new IP; lead multi-disciplinary teams across Narrative, Quests, Design, Cinematics, and Systems; hire, mentor, and manage a team of 8 Designers; build and track product development roadmaps; review builds to ensure quality and consistency; collaborate across teams to meet business goals; translate strategic needs into creative concepts and presentations; contribute content for two major ESO releases.
Education
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