I am Aman Arora, a Lead Android Developer with a track record of building and scaling mobile products across Social, EdTech, and FinTech, reaching 10M+ users globally. I specialize in Kotlin, Java, MVVM, Clean Architecture, and CI/CD, consistently driving adoption and business growth. Throughout my career I have led cross-functional teams, modernized architectures, and implemented performance optimizations and real-time updates to deliver reliable, scalable experiences. From a cross-platform gaming marketplace to cross-border remittance features, I focus on performance, localization, and measurable impact.

Aman Arora

I am Aman Arora, a Lead Android Developer with a track record of building and scaling mobile products across Social, EdTech, and FinTech, reaching 10M+ users globally. I specialize in Kotlin, Java, MVVM, Clean Architecture, and CI/CD, consistently driving adoption and business growth. Throughout my career I have led cross-functional teams, modernized architectures, and implemented performance optimizations and real-time updates to deliver reliable, scalable experiences. From a cross-platform gaming marketplace to cross-border remittance features, I focus on performance, localization, and measurable impact.

Available to hire

I am Aman Arora, a Lead Android Developer with a track record of building and scaling mobile products across Social, EdTech, and FinTech, reaching 10M+ users globally. I specialize in Kotlin, Java, MVVM, Clean Architecture, and CI/CD, consistently driving adoption and business growth.

Throughout my career I have led cross-functional teams, modernized architectures, and implemented performance optimizations and real-time updates to deliver reliable, scalable experiences. From a cross-platform gaming marketplace to cross-border remittance features, I focus on performance, localization, and measurable impact.

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Experience Level

Expert
Expert
Expert
Expert
Expert

Work Experience

Senior Android Developer at Loblaws
October 1, 2025 - January 1, 2026
Stabilized Rapid Delivery Orders and checkout funnel by resolving 5 Critical production defects, reducing user-facing checkout failures and improving order placement reliability, supported by unit testing (JUnit, Mockito) and SonarQube. Optimized performance and standardized Order Details experience with real-time updates using Kotlin + MVVM; contributed to code quality through modular architecture, CI/CD, and test coverage improvements.
Founding Engineer at SupaKINOV
January 1, 2022 - July 1, 2025
Engineered and launched a cross-platform Gaming marketplace app (Android/iOS) for trading in-game items/ NFTs; led a 2-person team to 95% shared code, localized for 5+ SEA markets. Delivered game-focused marketplace features (marketpool, listings/bids, price alerts/push), instrumented funnels and A/B experiments to increase purchase retention by 30%. Implemented a player wallet and payment flows to buy game currency, convert to local currencies (off-ramp), and send/receive items, with clear receipts and transaction history.
SDE 3 at Zolve
January 1, 2022 - November 30, 2022
Designed and launched a cross-border remittance feature using Kotlin, Coroutines/Flow enabling India to US transfers, scaling to $250k USD monthly revenue. Led architecture modernization, migrating modules to MVVM + Clean Architecture with Hilt, Coroutines, Jetpack Compose; standardized coding practices and modularization, increasing developer velocity and reducing production bugs by 25%. Owned the end-to-end release cycle - automated CI/CD with GitHub to reduce deployment time by 40%, with feature flags, staged rollouts, and QA automation.
Product Engineer at Noon
November 1, 2020 - December 31, 2021
Delivered monetization features (Referrals, In-App Campaigns) with A/B experimentation driving 30% increase in product-led revenue. Built a custom event tracking & analytics pipeline (Coroutines, Retrofit, Room for offline) with a standardized taxonomy and funnels boosting engagement visibility by +60%. Built resilient media pipelines for low-bandwidth regions using ExoPlayer playback, resumable uploads, FFmpeg transcoding, and HLS streaming — achieving >99.9% crash-free sessions and boosting user retention.
Lead Engineer at KooMAY
January 1, 2016 - November 30, 2020
Led Performance initiatives to reduce APK size ~50%, improving load times using HLS Streaming, set performance benchmarks achieving low frozen-frame rates, sub-500ms API load times improving adoption on low-end devices. Implemented resumable uploads & transcoding pipelines with SQS + FFMPEG, enabling smooth UX in low-bandwidth regions and boosting retention by 20%. Built Voice-First content posting experience increasing funnel conversion by 30%. Led the development and scaling of a high-growth social media platform to 10M+ downloads, focusing on Multi-Language (10+ locales, RTL) and offline-first sync for unstable networks.
Software Engineer at HCL Technologies
August 1, 2014 - April 30, 2016
Developed an Android monitoring app for system KPIs, reducing manual report generation time by 60%. Automated performance analytics pipeline, improving accuracy of reporting and supporting decisions for 100+ enterprise users.

Education

B.E. Computer Science at Manipal Institute of Technology
January 1, 2010 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Financial Services