Available to hire
I’m Amanda Rau, a freelance animator and illustrator with a BFA in Animation and a minor in Game Design. I can animate and paint in a variety of styles depending on what clients are looking for and the references given. I work great in teams, having both experience in being a manager of large groups and working under someone else. I can also work well at an individual level, as I have experience directing short-form content for social media and art director for music visualizers. Please don’t hesitate to reach out with any questions.
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Experience Level
Language
English
Fluent
Work Experience
Lead Animator at Adult Swim Smalls
January 30, 2025 - June 14, 2025Led animation for the Adult Swim Smalls Series 'Floor 999', ensured adherence to strict deadlines and incorporated feedback from Adult Swim.
Freelance Animator and Illustrator at Kissing Party
December 31, 2024 - November 17, 2025Contract freelancer responsible for character design, animation, lip syncing, video editing, and other tasks for various clients.
- Projects include Nimino music visualizers (Animation Director for 'Save a Soul'; lead animator for 'Only Smoke' and 'Russ Outro')
- 1:30-minute digital ad for a healthcare AI app. (Responsible for all visuals)
- Three 45-second episodes for social media called "God is Typing". (Responsible for all visuals)
Lab Specialist at Idea Realization Lab
December 31, 2024 - December 31, 2024Managed lab workshops, scheduling, Eventbrite postings, and event preparation. Served as primary troubleshooting resource for machinery. Led workshops for large groups and facilitated learning through visuals and hands-on activities.
Manager at Idea Realization Lab
August 14, 2024 - December 30, 2024Managed staff hours, tracked training progress, oversaw internal staff projects, and assigned tasks to keep space operations running smoothly. Decreased machine downtime by authoring staff handbooks to enable quick repairs.
Independent Game Developer at Personal Game Development
November 28, 2022 - December 27, 2025Art Director for an unannounced Q26 coffee sim game: 2D Game in Unity
Art Director and lead animator for senior Capstone game; projects include Perfect Soup (2024): 2.5D Platformer in Unity
Eels on Wheels (2024) 3D infinite runner (modeling, UV, texturing, UI, logo)
Analog TTRPG 'Varmints' (2024): game design, writing, character design, layout
Analog tabletop card game 'Black Market Frankenstein' (2023): card art, layout, playtesting.
Education
BFA Animation with concentration in Game Art at DePaul University
January 11, 2030 - January 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
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