Hi, I'm Amaz Khan, a Game Developer and Software Engineer and a Master’s student at EPITA, with 2+ years of hands-on experience in real-time interactive systems, game engines, and simulation development. I enjoy translating complex requirements into robust, scalable gameplay experiences and collaborating with multidisciplinary teams. I’m passionate about Unreal Engine, performance optimization, immersive gameplay systems, VR applications, and scalable engine architectures. I love learning new techniques, sharing knowledge with peers, and delivering high-quality PC and VR experiences.

Amaz Khan

Hi, I'm Amaz Khan, a Game Developer and Software Engineer and a Master’s student at EPITA, with 2+ years of hands-on experience in real-time interactive systems, game engines, and simulation development. I enjoy translating complex requirements into robust, scalable gameplay experiences and collaborating with multidisciplinary teams. I’m passionate about Unreal Engine, performance optimization, immersive gameplay systems, VR applications, and scalable engine architectures. I love learning new techniques, sharing knowledge with peers, and delivering high-quality PC and VR experiences.

Available to hire

Hi, I’m Amaz Khan, a Game Developer and Software Engineer and a Master’s student at EPITA, with 2+ years of hands-on experience in real-time interactive systems, game engines, and simulation development. I enjoy translating complex requirements into robust, scalable gameplay experiences and collaborating with multidisciplinary teams.

I’m passionate about Unreal Engine, performance optimization, immersive gameplay systems, VR applications, and scalable engine architectures. I love learning new techniques, sharing knowledge with peers, and delivering high-quality PC and VR experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent
French
Beginner
Urdu
Fluent

Work Experience

Game Development Intern at Air University
September 1, 2022 - October 1, 2023
Led a jet simulator project, created large-scale geo-referenced environments using Cesium plugin in Unreal Engine; implemented interactive VR user interfaces for training and demonstration purposes; translated simulation requirements into functional gameplay and collaborated with academics to align objectives with technical constraints.

Education

Master of Science in Software Engineering at EPITA – École pour l'informatique et les techniques avancées
September 1, 2022 - October 1, 2023
Master of Science in Software Engineering at EPITA – École Pour l'Informatique et les Techniques Avancées
January 11, 2030 - December 19, 2025

Qualifications

Master of Science in Software Engineering
September 1, 2022 - October 1, 2023

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services