Available to hire
I am a dedicated and innovative 3D Artist and Texture Artist with over three years of experience in the digital art industry. I specialize in creating high-quality 3D models and textures for games, animations, and virtual reality, using industry-standard software. I have a keen eye for detail, creative problem-solving abilities, and a collaborative approach to project development.
I stay updated with the latest trends and technologies, continually learning new techniques to enhance realism and efficiency. I enjoy collaborating with cross-disciplinary teams to deliver visually compelling assets and contribute to the overall vision of a project.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Advanced
Russian
Fluent
Work Experience
PBR Texture Artist at RIKI Team
March 1, 2021 - PresentCreated high-quality PBR textures for a wide range of 3D models. Collaborated with the modeling team to ensure textures aligned with project specifications. Implemented feedback from art directors and team members to refine textures. Maintained consistency and realism across all textured assets. Utilized various software tools to achieve desired visual outcomes. Managed multiple projects simultaneously, meeting tight deadlines without compromising quality.
Education
Courses in digital art, 3D modeling, and texturing at Online courses and workshops
January 11, 2030 - April 6, 2026Qualifications
Higher Education (Incomplete)
January 11, 2030 - April 6, 2026Certified Professional in 3D Modeling and Texturing
January 11, 2030 - April 6, 2026Industry Experience
Media & Entertainment, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
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