Hi, I'm Ana Elena Gutierrez Noriega, a multidisciplinary designer and visual artist specializing in concept art, illustration, and 3D modeling. I love turning ideas into textured, immersive visuals for games and media, blending drawing with digital tools to bring characters and worlds to life. I'm collaborative, curious, and always exploring new styles and workflows. My focus is delivering engaging visuals across print, web, and interactive media, from early sketches to polished renders using Blender, Photoshop, After Effects, and related tools.

Ana Elena Gutierrez Noriega

Hi, I'm Ana Elena Gutierrez Noriega, a multidisciplinary designer and visual artist specializing in concept art, illustration, and 3D modeling. I love turning ideas into textured, immersive visuals for games and media, blending drawing with digital tools to bring characters and worlds to life. I'm collaborative, curious, and always exploring new styles and workflows. My focus is delivering engaging visuals across print, web, and interactive media, from early sketches to polished renders using Blender, Photoshop, After Effects, and related tools.

Available to hire

Hi, I’m Ana Elena Gutierrez Noriega, a multidisciplinary designer and visual artist specializing in concept art, illustration, and 3D modeling. I love turning ideas into textured, immersive visuals for games and media, blending drawing with digital tools to bring characters and worlds to life.

I’m collaborative, curious, and always exploring new styles and workflows. My focus is delivering engaging visuals across print, web, and interactive media, from early sketches to polished renders using Blender, Photoshop, After Effects, and related tools.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Concept Artist / 3D Modeler / Illustrator at Mafia Kings
January 1, 2024 - September 16, 2025
Participation in concept art, illustration, 3D modeling, textures, lighting, animations and renders for Mafia Kings (iOS/Android) and The Lullaby of Life (Steam).
Concept Artist at Out of Line
September 1, 2023 - Present
Involved in the concept art work of scenarios, assets and illustrations for First-person Horror Games set in the Chernobyl nuclear accident.
Concept Artist / 3D Artist at Mafia Kings
January 1, 2024 - September 17, 2025
Participation in concept art, illustration, 3D modeling, textures, lighting, animations and renders for Mafia Kings (iOS/Android).
Concept Artist / 3D Artist at The Lullaby of Life
January 1, 2024 - September 17, 2025
Contribution to concept art, illustration, 3D modeling, textures, lighting, animations and renders for The Lullaby of Life (Steam).
Concept Artist / 3D Modeler at Mafia Kings (Video Game Project)
January 1, 2024 - September 17, 2025
Freelance role providing concept art, illustration, 3D modeling, textures, lighting, animations and renders for a mobile game; contributed assets for iOS and Android platforms.
Concept Artist at The Lullaby of Life
January 1, 2024 - September 17, 2025
Contributed concept art and illustrations for a Steam-based title; involved in visual development and art direction.
Concept Artist at First-Person Horror Game Project (Chernobyl setting)
September 1, 2023 - Present
Involved in concept art, assets and illustrations for a first-person horror game set in the Chernobyl nuclear accident.

Education

Graduated Graphic Design and Animation at Universidad TecMilenio
August 16, 2019 - June 2, 2023
Licenciatura en Diseño Gráfico y Animación at Universidad TecMilenio
August 1, 2019 - June 1, 2023
Licenciatura en Diseño Gráfico y Animación at Universidad TecMilenio
August 1, 2019 - June 1, 2023
Licenciatura en Diseño Gráfico y Animación at Universidad TecMilenio
August 1, 2019 - June 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Other