Available to hire
Hi, I’m Ana Elena Gutierrez Noriega, a multidisciplinary designer and visual artist specializing in concept art, illustration, and 3D modeling. I love turning ideas into textured, immersive visuals for games and media, blending drawing with digital tools to bring characters and worlds to life.
I’m collaborative, curious, and always exploring new styles and workflows. My focus is delivering engaging visuals across print, web, and interactive media, from early sketches to polished renders using Blender, Photoshop, After Effects, and related tools.
Experience Level
Expert
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Language
English
Advanced
Spanish; Castilian
Fluent
Work Experience
Concept Artist / 3D Modeler / Illustrator at Mafia Kings
January 1, 2024 - September 16, 2025Participation in concept art, illustration, 3D modeling, textures, lighting, animations and renders for Mafia Kings (iOS/Android) and The Lullaby of Life (Steam).
Concept Artist at Out of Line
September 1, 2023 - PresentInvolved in the concept art work of scenarios, assets and illustrations for First-person Horror Games set in the Chernobyl nuclear accident.
Concept Artist / 3D Artist at Mafia Kings
January 1, 2024 - September 17, 2025Participation in concept art, illustration, 3D modeling, textures, lighting, animations and renders for Mafia Kings (iOS/Android).
Concept Artist / 3D Artist at The Lullaby of Life
January 1, 2024 - September 17, 2025Contribution to concept art, illustration, 3D modeling, textures, lighting, animations and renders for The Lullaby of Life (Steam).
Concept Artist / 3D Modeler at Mafia Kings (Video Game Project)
January 1, 2024 - September 17, 2025Freelance role providing concept art, illustration, 3D modeling, textures, lighting, animations and renders for a mobile game; contributed assets for iOS and Android platforms.
Concept Artist at The Lullaby of Life
January 1, 2024 - September 17, 2025Contributed concept art and illustrations for a Steam-based title; involved in visual development and art direction.
Concept Artist at First-Person Horror Game Project (Chernobyl setting)
September 1, 2023 - PresentInvolved in concept art, assets and illustrations for a first-person horror game set in the Chernobyl nuclear accident.
Education
Graduated Graphic Design and Animation at Universidad TecMilenio
August 16, 2019 - June 2, 2023Licenciatura en Diseño Gráfico y Animación at Universidad TecMilenio
August 1, 2019 - June 1, 2023Licenciatura en Diseño Gráfico y Animación at Universidad TecMilenio
August 1, 2019 - June 1, 2023Licenciatura en Diseño Gráfico y Animación at Universidad TecMilenio
August 1, 2019 - June 1, 2023Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Other
Experience Level
Expert
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