Hi, I’m Andrei Ciubotaru-Bordeianu. I am a versatile programmer with a strong foundation in C# and C++, with a track record across diverse domains. I work across both 2D and 3D development and have experience in shader programming, OpenGL, Lua, and UI design within Unity3D. I thrive in agile, multidisciplinary teams and often serve as the primary liaison between engineers, designers, and producers. I am adaptable, hardworking, and passionate about problem-solving, mentoring, and continuous learning, with a hands-on mindset and a commitment to building clean, optimized solutions.
In my freelance work and roles, I deliver end-to-end features, validate designs with clients, and continuously expand my toolkit with modern technologies such as Kubernetes, Docker, and cloud services. I value clear communication and enjoy mentoring teammates to achieve robust, maintainable software.
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