Andrei Filippov

Available to hire

3D Animator and Motion Designer with 10+ years of experience at large CG companies. Skilled in character, camera, and object animation, mocap data processing, particle FX, and physical simulations.

About

3D Animator and Motion Designer with 10+ years of experience at large CG companies.
Skilled in character, camera, and object animation, mocap data processing, particle FX, and physical simulations.
Successfully created high-impact and attractive CG videos for a wide audience. Developed and implemented CG pipeline solutions for improving team productivity.

  • Joined May 2024

Languages

  • RussianFluent
  • EnglishIntermediate

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Projects · 3

Every year Qualcomm holds its annual Snapdragon Tech Summit where it reveals the latest technologies and platforms the company has been working on over the previous 12 months - sometimes longer. The event spans a couple of days with a main keynote taking place on the first day, followed by a number of smaller sessions that dive a little deeper into some of the announcements.

  • 3D Animator
  • Motion Graphic Designer

OFFZONE is an international conference on practical cybersecurity.
Since 2018, event brings together security specialists, developers, engineers, researchers, lecturers, and students from Russia and abroad. The focus is purely on technical content dedicated to current cybersecurity trends.

  • 3D Animator
  • Motion Graphic Designer

Alfa Insurance Group is the largest Russian insurance private company with the universal portfolio of services both for business and private clients. Under its license AlfaStrakhovanie offers more than 100 of insurance services (including life insurance) for its partners.

My role: the RoboDog’s 3D animation

Work experience· 6 roles

3D Generalist · InfoMediji (Ljubljana)Jul 2025 – Oct 2025 · 4 mos

Developed VR CG animation pipeline for producing 8K VR animation videos using custom characters and motion capture; from scratch to production-ready; established character setup, mocap presets, and visualization under Unreal Engine 5.5; created and tested team guidelines for motion capture and character modeling.

3D Character Animator, Motion Designer · Worldwide FreelanceJan 2021 – Present · 5 yrs 11 mos

Created tens of CG content for videos and games; full production cycle performed independently and as part of teams; earned the trust of many European clients including RenderThat, PixelFoodie, Snow DogFX, Capsule, Houdya kov Production, Hyp e, and others.

3D Character Animator, Motion Designer · Viz ArtDec 2020 – Oct 2025 · 4 yrs 11 mos

Led a Russian CG production company; in charge of everything 3D animation, including characters, cameras and mocap for dozens of studio projects.

3D Character Rigger · Asymmetric VFX StudioMar 2014 – Oct 2025 · 11 yrs 8 mos
3D Character Animator · Concept Space, LLCNov 2013 – Oct 2025 · 12 yrs
3D Character Animator · Sibilant InteractiveFeb 2008 – Jun 2009 · 1 yr 5 mos

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