Available to hire
Hi there! I’m Andrii Baranchuk, a senior Unity developer based in Burgas, Bulgaria. I have over 5 years of experience building mobile games and am currently leading a team at ChillPlayGames, focusing on hyper-casual and casual titles. I enjoy shaping architecture, mentoring teammates, and optimizing pipelines to deliver quality shipped products.
I thrive on turning ideas into polished experiences, collaborating across design, art, and product, and continuously learning new tools and patterns. I’m passionate about scalable development, SOLID principles, TDD, and delivering engaging live-ops experiences that players love.
Skills
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Language
Ukrainian
Fluent
English
Advanced
Work Experience
Lead Unity Developer at ChillPlayGames
November 1, 2023 - PresentLed and mentored a team of 6-8 developers focused on casual games. Optimized development workflows and pipelines for productivity and quality. Planned and managed project milestones, and built and maintained an internal framework. Provided ongoing support, code reviews, and task implementation assistance.
Unity Developer at ChillPlayGames
May 1, 2022 - November 1, 2023Worked on hyper-casual and casual games, collaborating closely with game designers and 3D/2D artists. Integrated various SDKs (Firebase, AppLovin, AppsFlyer) to support analytics, monetization, and user acquisition.
Unity Developer at TatemGames
November 1, 2021 - January 1, 2023Developed hyper-casual and casual games, collaborated with designers and artists, and integrated SDKs (Firebase, AppLovin, AppsFlyer). Contributed to internal SDK development.
Unity Developer at MeliorGames
October 1, 2020 - October 1, 2021Responsible for full mobile game development: implementing mechanics, integrating SDKs (advertising, analytics, IAP, leaderboards), profiling and optimizing performance (Profiler, Frame Debugger), assembling UI, and implementing multiplayer (Photon).
Electronics and Programming Teacher at Robocode
September 1, 2019 - September 1, 2020Taught electronics, programming and algorithmization to children aged 7-16. Covered embedded development (Arduino, ESP32, STM), Unity 3D development, web basics (HTML/CSS/JS), and other game engines.
Education
Bachelor’s Degree at National Aviation University of Kyiv
January 1, 2016 - January 1, 2020Qualifications
Knowledge Syndicate – Architecture
January 11, 2030 - January 10, 2026Knowledge Syndicate – ECS(Entitas)
January 11, 2030 - January 10, 2026Knowledge Syndicate – Utility AI Master Class
January 11, 2030 - January 10, 2026Knowledge Syndicate – Addressables
January 11, 2030 - January 10, 2026Knowledge Syndicate – Team Lead
January 11, 2030 - January 10, 2026Cisco IT Academy – IT Essentials: PC Hardware and Software
January 11, 2030 - January 10, 2026Cisco IT Academy – Linux Essentials
January 11, 2030 - January 10, 2026Cisco IT Academy – Cybersecurity Essentials
January 11, 2030 - January 10, 2026Industry Experience
Gaming, Software & Internet, Education, Media & Entertainment
Skills
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