Available to hire
Hi, I’m Thiha Aung, a Simulation Engineer specializing in warehouse automation and digital twin systems. I build real-time simulation environments for conveyors, ASRS, AMRs/AGVs, and robotic workflows using Unity, Unreal Engine, and NVIDIA Omniverse.
I translate CAD layouts and material flow logic into interactive tools for engineering validation, pre-sales demos, and system optimization. My work spans robotics simulation, IoT integration, and high-performance visualization pipelines, helping teams validate concepts, win projects, and optimize operations.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
AR/VR Research Engineer & Mendix Developer at Toll Logistics Asia (Toll Group)
October 1, 2025 - October 16, 2025Led AI-powered Mendix automation projects reducing workflow time by 40%. Built digital twin platforms integrating IoT and AI for real-time logistics optimization. Collaborated with cross-functional teams to deploy predictive models for demand forecasting.
Technical Artist at Virspatial Technologies
June 1, 2023 - October 16, 2025Automated rendering workflows using Python, improving productivity by 60%. Integrated machine learning visualizations into Unreal Engine for enterprise simulations. Enhanced data visualization and pipeline reliability for R&D projects.
Unreal Engine Designer at Vizzio Technologies Pte Ltd
May 1, 2022 - October 16, 2025Developed interactive 3D simulations for smart city initiatives. Built shader pipelines and optimized large-scale assets. Collaborated with multi-disciplinary teams to align 3D visualizations with business goals.
Technical Artist at woobaVR
December 1, 2020 - October 16, 2025Created immersive AR/VR environments and optimized real-time assets for performance. Developed custom shaders and supported production pipelines. Provided training to enhance technical-art integration and efficiency.
Research Engineer at Toll Logistics Asia (Toll Group)
January 1, 2023 - January 1, 2025Built real-time simulations of automated warehouse systems (conveyors, ASRS, AMRs, robotics) in Unity & Omniverse; translated CAD layouts and material flow logic into interactive environments for validation and client demos; simulated throughput, traffic flow, and operational behavior to support design decisions; integrated Isaac Sim robotics into Unity for path planning, collision handling, and coordination; connected IoT and telemetry data for real-time digital twin synchronization; delivered simulation-driven demos for pre-sales, proposals, and stakeholder validation.
Technical Artist at Virspatial Technologies
January 1, 2022 - January 1, 2023Built CAD-to-simulation pipelines for Unity and Omniverse environments; developed Python automation tools for asset processing and workflow optimization; standardized asset pipelines to improve simulation consistency and delivery speed; supported pre-sales demos and visualization for automation solutions.
Unreal Engine Developer at Vizzio Technologies
January 1, 2021 - January 1, 2022Developed large-scale simulation environments integrating geospatial and IoT data; built visualization pipelines for system analysis and planning; optimized performance for stable long-running simulations.
Technical Artist at WoobaVR
January 1, 2012 - January 1, 2020Developed real-time simulation environments and tools in Unity; built automation tools for asset pipelines and production workflows; optimized performance across mobile, XR, and real-time systems.
Education
Professional Diploma in AI at Lithan Academy
January 11, 2030 - October 16, 2025Advanced Diploma in IT at MDIS Singapore
January 11, 2030 - October 16, 2025Certified Java Programmer at M3WI
January 11, 2030 - October 16, 2025Advanced Diploma, Computer Science & Digital Multimedia at Edith Cowan University
January 11, 2030 - May 31, 2026Diploma, Computer Studies at University of Cambridge
January 11, 2030 - May 31, 2026Qualifications
AI Foundations: Neural Networks
January 11, 2030 - October 16, 2025Neural Networks & CNNs
January 11, 2030 - October 16, 2025Text Analytics with Python
January 11, 2030 - October 16, 2025Git & GitHub / Git for Teams
January 11, 2030 - October 16, 2025Java Programmer
January 11, 2030 - May 31, 2026Python Programming
January 11, 2030 - May 31, 2026Artificial Intelligence
January 11, 2030 - May 31, 2026Industry Experience
Manufacturing, Media & Entertainment, Software & Internet, Transportation & Logistics, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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