I am a 3D Artist with more than six years of experience creating high-quality 3D models, textures, lighting, and renders for studios, video game companies, architectural visualization, simulations, and independent projects. I enjoy transforming ideas into detailed, photorealistic assets and have a strong focus on modeling, texturing, shading, and real-time output. I have worked across gaming, AR and VR, online shopping, automotive, and architectural visualization projects. I am experienced with Autodesk Maya, Substance Painter, Adobe Photoshop, V-Ray, Unity, and 3ds Max, and I am always eager to learn new techniques, collaborate with creative teams, and contribute to visually engaging projects. Also I prefer a remote freelance/contract work setup because it allows me to work efficiently and independently while focusing on delivering high-quality 3D assets, specializing in 3D Modeling and Texturing, including experience working with Hexa on 3D product asset creation. I am comfortable working from 2D references and product information, following specific technical and quality requirements, and delivering accurate, optimized, and production-ready 3D models. I am also experienced in managing tasks independently, meeting deadlines, and adapting to different project requirements. I am particularly interested in long-term freelance collaborations where I can contribute consistently to 3D asset creation and related AI-assisted 3D workflows.

Anmol Jaiswal

I am a 3D Artist with more than six years of experience creating high-quality 3D models, textures, lighting, and renders for studios, video game companies, architectural visualization, simulations, and independent projects. I enjoy transforming ideas into detailed, photorealistic assets and have a strong focus on modeling, texturing, shading, and real-time output. I have worked across gaming, AR and VR, online shopping, automotive, and architectural visualization projects. I am experienced with Autodesk Maya, Substance Painter, Adobe Photoshop, V-Ray, Unity, and 3ds Max, and I am always eager to learn new techniques, collaborate with creative teams, and contribute to visually engaging projects. Also I prefer a remote freelance/contract work setup because it allows me to work efficiently and independently while focusing on delivering high-quality 3D assets, specializing in 3D Modeling and Texturing, including experience working with Hexa on 3D product asset creation. I am comfortable working from 2D references and product information, following specific technical and quality requirements, and delivering accurate, optimized, and production-ready 3D models. I am also experienced in managing tasks independently, meeting deadlines, and adapting to different project requirements. I am particularly interested in long-term freelance collaborations where I can contribute consistently to 3D asset creation and related AI-assisted 3D workflows.

Available to hire

I am a 3D Artist with more than six years of experience creating high-quality 3D models, textures, lighting, and renders for studios, video game companies, architectural visualization, simulations, and independent projects. I enjoy transforming ideas into detailed, photorealistic assets and have a strong focus on modeling, texturing, shading, and real-time output.

I have worked across gaming, AR and VR, online shopping, automotive, and architectural visualization projects. I am experienced with Autodesk Maya, Substance Painter, Adobe Photoshop, V-Ray, Unity, and 3ds Max, and I am always eager to learn new techniques, collaborate with creative teams, and contribute to visually engaging projects.

Also I prefer a remote freelance/contract work setup because it allows me to work efficiently and independently while focusing on delivering high-quality 3D assets, specializing in 3D Modeling and Texturing, including experience working with Hexa on 3D product asset creation.

I am comfortable working from 2D references and product information, following specific technical and quality requirements, and delivering accurate, optimized, and production-ready 3D models. I am also experienced in managing tasks independently, meeting deadlines, and adapting to different project requirements.

I am particularly interested in long-term freelance collaborations where I can contribute consistently to 3D asset creation and related AI-assisted 3D workflows.

See more

Language

Work Experience

3D Artist at Hexa 3D
December 1, 2019 - Present
Developed 3D artwork for architectural visualizations and simulations, and created 3D models and textures.
3D Artist at Hexa 3D (Freelance)
December 1, 2019 - Present
Developed 3D artwork for architectural visualizations and simulations, and created 3D models and textures.
3D Artist (Freelance) at Hexa 3D
December 1, 2019 - Present
Developed 3D artwork for architectural visualizations and simulations, including the creation of 3D models and textures.
3D Vehicle Artist at Leons Digital Technologies
November 1, 2018 - November 1, 2019
Created 3D models of released and unreleased sports cars.
3D Artist at Panama Digital
January 1, 2018 - October 1, 2018
Produced 3D products and assets for online shopping and created photorealistic renders using V-Ray.
3D Artist at Enigma Virtulux
July 1, 2017 - January 1, 2018
Developed 3D assets, textures, and lighting for augmented reality and virtual reality projects, contributing to improved user engagement and satisfaction.
3D Artist at Anibrain
May 1, 2017 - July 1, 2017
Created 3D models and handled texturing, lighting, and rendering tasks during an internship.
3D Artist at Anibrain (Internship)
May 1, 2017 - July 1, 2017
Created 3D models and worked on texturing, lighting, and rendering.
3D Artist (Internship) at Anibrain
May 1, 2017 - July 1, 2017
Created 3D models and worked on texturing, lighting, and rendering.

Education

Bachelor of Commerce at K.N. College
April 1, 2014 - April 1, 2017
Dual Diploma in 3D and VFX (A) at Anibrain School of Media Design
May 1, 2015 - May 1, 2017
Bachelor of Commerce at K.N. College
April 1, 2014 - April 4, 2017
Dual Diploma in 3D and VFX (A) at Anibrain School of Media Design
May 1, 2015 - May 5, 2017
Bachelor of Commerce at K.N. College
April 1, 2014 - April 1, 2017
Dual Diploma in 3D and VFX (A) at Anibrain School of Media Design
May 1, 2015 - May 1, 2017
Bachelor of Commerce at K.N. College
April 1, 2014 - April 4, 2017
Dual Diploma in 3D and VFX (A) at Anibrain School of Media Design
May 1, 2015 - May 1, 2017
Bachelor of Commerce at K.N. College
April 1, 2014 - April 1, 2017
Dual Diploma in 3D and VFX (A) at Anibrain School of Media Design
May 1, 2015 - May 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Real Estate & Construction, Retail