I am a motivated and creative 3D Artist with a strong foundation in modeling, texturing, and look development. I am proficient with Maya, ZBrush, and Substance Painter, and experienced in applying PBR workflows to create high-quality assets with attention to detail and visual appeal. I am passionate about developing realistic and stylized 3D models, and I am committed to delivering quality work while eagerly embracing new challenges to grow my creative skills. I thrive in collaborative environments and enjoy turning ideas into tangible 3D visuals. I continually seek opportunities to refine my craft and contribute to engaging projects across advertising, branding, and media production.

Anna Kottenhahn

I am a motivated and creative 3D Artist with a strong foundation in modeling, texturing, and look development. I am proficient with Maya, ZBrush, and Substance Painter, and experienced in applying PBR workflows to create high-quality assets with attention to detail and visual appeal. I am passionate about developing realistic and stylized 3D models, and I am committed to delivering quality work while eagerly embracing new challenges to grow my creative skills. I thrive in collaborative environments and enjoy turning ideas into tangible 3D visuals. I continually seek opportunities to refine my craft and contribute to engaging projects across advertising, branding, and media production.

Available to hire

I am a motivated and creative 3D Artist with a strong foundation in modeling, texturing, and look development. I am proficient with Maya, ZBrush, and Substance Painter, and experienced in applying PBR workflows to create high-quality assets with attention to detail and visual appeal. I am passionate about developing realistic and stylized 3D models, and I am committed to delivering quality work while eagerly embracing new challenges to grow my creative skills.

I thrive in collaborative environments and enjoy turning ideas into tangible 3D visuals. I continually seek opportunities to refine my craft and contribute to engaging projects across advertising, branding, and media production.

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Language

German
Fluent
English
Fluent

Work Experience

Add your work experience history here.

Education

Intensive training media designer for 3D animation & VFX at PIXL VISN media arts academy, Köln
April 1, 2020 - September 1, 2021

Qualifications

Advanced technical college certificate for design
January 1, 2012 - January 1, 2012

Industry Experience

Education, Media & Entertainment, Software & Internet, Professional Services
    uniE621 Adidas Falcon
    https://www.twine.net/signin I created these shoes as a personal project. The modeling was done in Maya, with the sole details sculpted in ZBrush. I used Substance Painter for texturing and rendered the final result in Arnold.
    uniE621 The Granny
    Personal Project https://www.artstation.com/artwork/XJbvxL Inspired by the amazing concept artist Lera Kiryakova: https://www.instagram.com/p/B3ZWTE_o3qP/?igsh=NDZ5dHJianpkOGYy For this project, I started by modeling in Maya, then had some fun sculpting wrinkles and adding details in ZBrush. I textured the Granny in Substance Painter, created her hair using XGen Core, and rendered the final result with Arnold.
    uniE621 Pig in the Deep
    https://www.twine.net/signin This project features a stylized pig placed in an underwater setting. My focus was to take Shreya Shetty's amazing concept design to achieve a playful and exaggerated character while using more realistic textures. The models were sculpted in ZBrush, with retopology done in Maya, and textured in Substance Painter to achieve detailed skin and surface qualities. Grooming was completed with XGen to add subtle hair and enhance the realism. Rendering in Arnold was aimed at capturing the surreal mood of an underwater environment while keeping the pig’s personality at the center of the piece. Concept by: Shreya Shetty https://www.twine.net/signin
    uniE621 Exterior
    https://www.twine.net/signin Software used: Maya, Arnold, Photoshop
    uniE621 Kitchen Interior
    https://www.twine.net/signin Software Used: Maya, Arnold, Photoshop