I am a 3D Character Animator and Technical Artist specializing in expressive character and creature animation, rigging, and game-ready workflows. I have experience creating believable performances through body language, timing, and anatomy-driven movement, including quadruped animation and creature rigging for my award-winning thesis film Intrepid. I am skilled in Maya, Unreal Engine, and developing Python-based tools. I enjoy combining creative animation with technical problem-solving to bring characters to life in immersive environments.

Anshul Katkar

I am a 3D Character Animator and Technical Artist specializing in expressive character and creature animation, rigging, and game-ready workflows. I have experience creating believable performances through body language, timing, and anatomy-driven movement, including quadruped animation and creature rigging for my award-winning thesis film Intrepid. I am skilled in Maya, Unreal Engine, and developing Python-based tools. I enjoy combining creative animation with technical problem-solving to bring characters to life in immersive environments.

Available to hire

I am a 3D Character Animator and Technical Artist specializing in expressive character and creature animation, rigging, and game-ready workflows. I have experience creating believable performances through body language, timing, and anatomy-driven movement, including quadruped animation and creature rigging for my award-winning thesis film Intrepid. I am skilled in Maya, Unreal Engine, and developing Python-based tools. I enjoy combining creative animation with technical problem-solving to bring characters to life in immersive environments.

See more

Work Experience

Computer Lab Assistant at Intrepid (Thesis Film) School of Visual Arts
September 1, 2022 - May 1, 2024
Supported student learning and exposure to production practices through guest speaker coordination. Managed and maintained shared production equipment and digital/physical resources, ensuring accurate tracking, availability, and reliable use across student and faculty workflows. Assisted with departmental operations and supported fast-paced creative/technical communication between teams.
Co-Director, Lead Animator, Lead Rigger at Intrepid (Thesis Film) School of Visual Arts
September 1, 2021 - May 1, 2025
Directed and produced animation production, leading rigging and animation efforts. Designed and iterated expressive 3D character and creature rigs for clear, performance-driven motion across production shots. Produced animation passes with feedback loops to ensure consistency and emotional readability.
3D Animator and VR Assistant at Ascension 180, LLC
September 1, 2021 - May 1, 2025
Created expressive 3D animation and character/creature rigging informed by anatomical research. Led animation production and iteration, providing feedback for consistency and clarity. Developed Python-based tools to automate and improve animation workflow efficiency. Collaborated in review sessions to refine motion nuance and responsiveness within engine constraints.

Education

BFA 3D Animation and VFX at School of Visual Arts, New York, NY
January 11, 2030 - July 31, 2026
3D Animation Club Co-Leader at School of Visual Arts
January 11, 2030 - July 31, 2026

Qualifications

SVA Silas H. Rhodes Scholarship
January 11, 2030 - July 31, 2026
SVA Alumni Scholarship
January 11, 2030 - July 31, 2026
Best In Show - 3D Animation (SVA Best In Show - 3D Animation)
January 11, 2030 - July 31, 2026
Best In Show (Metro CAF)
January 11, 2030 - July 31, 2026

Industry Experience

Media & Entertainment, Education