20+ years in Interactive Arts | Post Production | Audio Direction | Sound Design | Music Design | Technical Design • 20+ years of Games Industry Experience • Spearheading initiatives (content sharing, next-gen audio experiences, emerging technologies) • Research&Development in the next level of audio technology and best practices • Technical and Creative audio, Interactive Music and Post Production • Expert in all areas of sound design and implementation including SFX, Speech, Music, Post Production, Spatial Audio • Very experienced with modern audio creation equipment, software and recording techniques, with an expert level of proficiency in Ableton Live, ProTools and Max MSP • Expert creative and aesthetic sensibilities with regards to sound and music • Extremely Self-motivated • Experience successfully working and communicating with any discipline to implement audio • Understand the need for meaningful schedules and can make accurate estimates for audio • Outstanding sound design and listening skills • Incredibly passionate/obsessed about the art of sound design, game audio, film sound, music

Anton Crnković

20+ years in Interactive Arts | Post Production | Audio Direction | Sound Design | Music Design | Technical Design • 20+ years of Games Industry Experience • Spearheading initiatives (content sharing, next-gen audio experiences, emerging technologies) • Research&Development in the next level of audio technology and best practices • Technical and Creative audio, Interactive Music and Post Production • Expert in all areas of sound design and implementation including SFX, Speech, Music, Post Production, Spatial Audio • Very experienced with modern audio creation equipment, software and recording techniques, with an expert level of proficiency in Ableton Live, ProTools and Max MSP • Expert creative and aesthetic sensibilities with regards to sound and music • Extremely Self-motivated • Experience successfully working and communicating with any discipline to implement audio • Understand the need for meaningful schedules and can make accurate estimates for audio • Outstanding sound design and listening skills • Incredibly passionate/obsessed about the art of sound design, game audio, film sound, music

Available to hire

20+ years in Interactive Arts | Post Production | Audio Direction | Sound Design | Music Design | Technical Design

• 20+ years of Games Industry Experience
• Spearheading initiatives (content sharing, next-gen audio experiences, emerging technologies)
• Research&Development in the next level of audio technology and best practices
• Technical and Creative audio, Interactive Music and Post Production
• Expert in all areas of sound design and implementation including SFX, Speech, Music, Post Production, Spatial Audio
• Very experienced with modern audio creation equipment, software and recording techniques, with an expert level of proficiency in Ableton Live, ProTools and Max MSP
• Expert creative and aesthetic sensibilities with regards to sound and music
• Extremely Self-motivated
• Experience successfully working and communicating with any discipline to implement audio
• Understand the need for meaningful schedules and can make accurate estimates for audio
• Outstanding sound design and listening skills
• Incredibly passionate/obsessed about the art of sound design, game audio, film sound, music

See more

Work Experience

Owner/Founder at Anton Audio
January 1, 2003 - Present
Remote audio production, sound design, and music for interactive experiences and audiovisual projects.
Expert Sound Designer II at 2K Sports Lab
September 1, 2025 - Present
Contract Consultant / AudioVisual Artist at Pixelynx
August 1, 2022 - August 31, 2023
Interactive music, concepts and prototypes, sonic branding / media.
Principal Sound Designer / Audio Director at Phoenix Labs
August 1, 2021 - May 31, 2024
Principal Sound Designer for unreleased title; Principal Sound Designer / Audio Director for Fae Farm; Principal Sound Designer for cancelled title; Senior Sound Designer for cancelled title.
Senior Sound Designer / Audio Director at Electronic Arts
October 1, 2014 - August 31, 2021
SKATE (4); Star Wars Squadrons; Plants vs Zombies Battle for Neighbourville; Star Wars Battlefront 2; Plants vs Zombies Garden Warfare 2.
Audio Artist for Plants vs Zombies Garden Warfare at EA PopCap Games
June 18, 2012 - August 29, 2014
Audio Designer at Slant Six Games
December 1, 2010 - June 30, 2012
Audio Designer for Resident Evil – Operation Raccoon City; Lead Audio Designer for Strata: Scavenger (unreleased title).
Audio Artist for SKATE1-3; FIFA NG Road to FIFA World Cup; FIFA NG 07 at Electronic Arts
June 25, 2005 - May 31, 2010
Audio Artist for SKATE1-3; Sound Artist Assistant for FIFA NG Road to FIFA World Cup; Additional Audio support for FIFA NG 07.
Teacher's Assistant at Vancouver Film School
October 1, 2004 - June 25, 2005
Teacher's Assistant at Vancouver Film School (Sound Design for Visual Media).
Sound Editor at Leo Sound Ltd.
December 15, 2004 - June 25, 2005
Conforming Pro Tools sessions from DAT; Edit Dialogue, SFX, BGs for television programs.

Education

Certificate at Vancouver Film School
January 1, 2003 - May 8, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet