I am a passionate and skilled illustrator and designer with experience leading immersive interactive exhibitions and contributing to game environment concept design. I excel at collaborating with diverse teams, managing projects from concept to execution, and continuously enhancing my craft through research and adaptation to market trends. My expertise includes character design, scene construction, storytelling, and visual identity development, supported by strong communication and teamwork skills. Currently pursuing an MA in Design at Goldsmiths, University of London, I hold a BA in Book Art from Guangzhou Academy of Fine Arts. I have a record of award-winning creative work and a dedication to teaching and mentoring in art and design. I look forward to bringing my creative vision and technical skills to new exciting challenges and projects.…

Xinyu Liu

I am a passionate and skilled illustrator and designer with experience leading immersive interactive exhibitions and contributing to game environment concept design. I excel at collaborating with diverse teams, managing projects from concept to execution, and continuously enhancing my craft through research and adaptation to market trends. My expertise includes character design, scene construction, storytelling, and visual identity development, supported by strong communication and teamwork skills. Currently pursuing an MA in Design at Goldsmiths, University of London, I hold a BA in Book Art from Guangzhou Academy of Fine Arts. I have a record of award-winning creative work and a dedication to teaching and mentoring in art and design. I look forward to bringing my creative vision and technical skills to new exciting challenges and projects.…

Available to hire

I am a passionate and skilled illustrator and designer with experience leading immersive interactive exhibitions and contributing to game environment concept design. I excel at collaborating with diverse teams, managing projects from concept to execution, and continuously enhancing my craft through research and adaptation to market trends. My expertise includes character design, scene construction, storytelling, and visual identity development, supported by strong communication and teamwork skills.

Currently pursuing an MA in Design at Goldsmiths, University of London, I hold a BA in Book Art from Guangzhou Academy of Fine Arts. I have a record of award-winning creative work and a dedication to teaching and mentoring in art and design. I look forward to bringing my creative vision and technical skills to new exciting challenges and projects.

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Work Experience

Lead Illustrator & Designer at Hong Kong History Museum
April 30, 2024 - August 27, 2025
Designed an immersive interactive illustration exhibition encompassing character design, scene construction, and storytelling. Collaborated closely with clients and teams to analyze requirements, develop visual identities, and refine designs based on feedback. Researched industry trends and creative techniques to enhance design quality and meet project expectations. Led a cross-disciplinary team managing the entire project workflow from proposal to execution.
Lead Illustrator & Designer at Hong Kong History Museum
April 30, 2024 - August 27, 2025
Designed an immersive interactive illustration exhibition, including character design, scene construction, and storytelling. Collaborated closely with clients and teams to analyze requirements, develop visual identities, and refine designs based on feedback. Researched industry trends and creative techniques to continuously enhance design quality and meet project expectations. Led a cross-disciplinary team, managing the entire project workflow from proposal to execution.
Lead Illustrator & Designer at Hong Kong History Museum
April 30, 2024 - July 30, 2025
Designed an immersive interactive illustration exhibition, including character design, scene construction, and storytelling. Collaborated closely with clients and teams to analyze requirements, develop visual identities, and refine designs based on feedback. Researched industry trends and creative techniques to continuously enhance design quality and meet project expectations. Led a cross-disciplinary team, managing the entire project workflow from proposal to execution.
Lead Illustrator & Designer at Hong Kong History Museum
April 30, 2024 - July 30, 2025
Designed an immersive interactive illustration exhibition, including character design, scene construction, and storytelling. Collaborated closely with clients and teams to analyze requirements, develop visual identities, and refine designs based on feedback. Researched industry trends and creative techniques to enhance design quality and meet project expectations. Led a cross-disciplinary team, managing the entire project workflow from proposal to execution.
Lead Illustrator & Designer at Hong Kong History Museum
April 30, 2024 - July 30, 2025
Designed an immersive interactive illustration exhibition, including character design, scene construction, and storytelling. Collaborated closely with clients and teams to analyze requirements, develop visual identities, and refine designs based on feedback. Researched industry trends and creative techniques to continuously enhance design quality and meet project expectations. Led a cross-disciplinary team, managing the entire project workflow from proposal to execution.
Lead Illustrator & Designer at Hong Kong History Museum
April 30, 2024 - July 30, 2025
Designed an immersive interactive illustration exhibition, including character design, scene construction, and storytelling. Collaborated closely with clients and teams to analyze requirements, develop visual identities, and refine designs based on feedback. Researched industry trends and creative techniques to improve design quality and meet project expectations. Led a cross-disciplinary team, managing the entire project workflow from proposal to execution.
Environment Concept Designer at Tencent TiMi Studio Group
August 31, 2022 - August 27, 2025
Contributed to scene design for QQ Speed, optimized game environment art, and modeled game assets. Worked with game designers and writers to ensure consistency in visual style and enhance artistic appeal. Adapted designs based on market trends to improve game event visuals and player engagement. Explored diverse artistic styles to elevate game environment quality and immersive experience.
Environment Concept Designer at Tencent TiMi Studio Group
August 31, 2022 - August 27, 2025
Contributed to scene design for QQ Speed, optimizing game environment art and modeling game assets. Worked with game designers and writers to ensure consistency in visual style and enhance artistic appeal. Adapted designs based on market trends to improve game event visuals and player engagement. Explored diverse artistic styles to elevate game environment quality and immersive experience.
Environment Concept Designer at Tencent TiMi Studio Group
August 31, 2022 - July 30, 2025
Contributed to scene design for QQ Speed, optimizing game environment art and modeling game assets. Worked with game designers and writers to ensure consistency in visual style and enhance artistic appeal. Adapted designs based on market trends to improve game event visuals and player engagement. Explored diverse artistic styles to elevate game environment quality and immersive experience.
Environment Concept Designer at Tencent TiMi Studio Group
August 31, 2022 - July 30, 2025
Contributed to scene design for QQ Speed, optimizing game environment art and modeling game assets. Worked with game designers and writers to ensure consistency in visual style and enhance artistic appeal. Adapted designs based on market trends to improve game event visuals and player engagement. Explored diverse artistic styles to elevate game environment quality and immersive experience.
Environment Concept Designer at Tencent TiMi Studio Group
August 31, 2022 - July 30, 2025
Contributed to scene design for QQ Speed, optimizing game environment art and modeling game assets. Worked with game designers and writers to ensure consistency in visual style and enhance artistic appeal. Adapted designs based on market trends to improve game event visuals and player engagement. Explored diverse artistic styles to elevate game environment quality and immersive experience.
Environment Concept Designer at Tencent TiMi Studio Group
August 31, 2022 - July 30, 2025
Contributed to scene design for QQ Speed, optimizing game environment art and modeling game assets. Worked with game designers and writers to ensure consistency in visual style and enhance artistic appeal. Adapted designs based on market trends to improve game event visuals and player engagement. Explored diverse artistic styles to elevate game environment quality and immersive experience.
Art Design Teaching Assistant at Beidou Art Studio
September 30, 2021 - August 27, 2025
Developed modular teaching plans to improve students’ visual skills and design thinking. Guided students in creating artwork and provided constructive feedback.
Art Design Teaching Assistant at Beidou Art Studio
September 30, 2021 - August 27, 2025
Developed modular teaching plans to improve students' visual skills and design thinking. Guided students in creating artwork and provided constructive feedback.
Art Design Teaching Assistant at Beidou Art Studio
September 30, 2021 - July 30, 2025
Developed modular teaching plans to improve students' visual skills and design thinking. Guided students in creating artwork and provided constructive feedback.
Art Design Teaching Assistant at Beidou Art Studio
September 30, 2021 - July 30, 2025
Developed modular teaching plans to improve students' visual skills and design thinking. Guided students in creating artwork and provided constructive feedback.
Art Design Teaching Assistant at Beidou Art Studio
September 30, 2021 - July 30, 2025
Developed modular teaching plans to improve students’ visual skills and design thinking. Guided students in creating artwork and provided constructive feedback.
Art Design Teaching Assistant at Beidou Art Studio
September 30, 2021 - July 30, 2025
Developed modular teaching plans to improve students' visual skills and design thinking. Guided students in creating artwork and provided constructive feedback.

Education

BA at Guangzhou Academy of Fine Arts
September 1, 2020 - July 31, 2024
BA at Guangzhou Academy of Fine Arts
September 1, 2020 - July 31, 2024
BA at Guangzhou Academy of Fine Arts
September 1, 2020 - July 31, 2024
BA at Guangzhou Academy of Fine Arts
September 1, 2020 - July 31, 2024
MA Design: Expanded Practice Communication & Experience at Goldsmiths, University of London
September 1, 2024 - August 27, 2025
BA: Book Art at Guangzhou Academy of Fine Arts
September 1, 2020 - July 1, 2024
MA Design: Expanded Practice Communication & Experience at Goldsmiths, University of London
September 1, 2024 - August 27, 2025
BA Book Art at Guangzhou Academy of Fine Arts
September 1, 2020 - July 1, 2024

Qualifications

National Scholarship Winner (Top 10 in University)
January 11, 2030 - August 27, 2025
New York IYAC TOP International Illustration Gold Award
January 11, 2030 - August 27, 2025
SGADC Art & Design Awards (Silver & Bronze)
January 11, 2030 - August 27, 2025
Guangdong Star Design Award – First Prize
January 11, 2030 - August 27, 2025
Hebei Public Service Advertising Competition – Excellence Award
January 11, 2030 - August 27, 2025
New Youth Cup Global Young Creatives Award – Selected Entry
January 11, 2030 - August 27, 2025
National Scholarship Winner (Top 10 in University)
January 11, 2030 - August 27, 2025
New York IYAC TOP International Illustration Gold Award
January 11, 2030 - August 27, 2025
SGADC Art & Design Awards (Silver & Bronze)
January 11, 2030 - August 27, 2025
Guangdong Star Design Award – First Prize
January 11, 2030 - August 27, 2025
Hebei Public Service Advertising Competition – Excellence Award
January 11, 2030 - August 27, 2025
New Youth Cup Global Young Creatives Award – Selected Entry
January 11, 2030 - August 27, 2025

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services