Aleksandr Kochegarov

Available to hire

I’m an illustrator and concept artist focused on storytelling and diverse character design.

About

I’m an illustrator and concept artist focused on storytelling and diverse character design.

  • Joined October 2026

Languages

  • RussianFluent
  • EnglishAdvanced
  • Spanish; CastilianBeginner

Industry experience

  • Education
  • Media & Entertainment
  • Gaming
  • Software & Internet

Projects · 6

https://www.twine.net/signin Here is my first serious project so far which is called Pulled Strings. It's a social deduction multiplayer game. I spent a year working as an artist and a creative designer and was responsible for all visuals presented in the game. -Concept art -Characters -Environment Assets -UI -Fonts (RussianEnglish) -Logo and icon -Posters for Steam -Teaser trailer (storyboarding, animations, compositing, editing, VFX, post rendering) AI was only used to speed up the process of making assets, although after this all of them were stylized individually by me. The rest of work was made fully from scratch.

  • 3D Modeler
  • Animator
  • Concept Artist
  • +2

https://www.twine.net/signin "...Charles Perrault wrote the ending for his fairytale called ‘Cinderella’ and poisoned the princess. Being revived by her deep anger, she decided to cause dreadful havoc in the kingdom by defeating the other characters one by one and destroying everything within the Perrault’s story..." Cinderella is not Kind Anymore is my personal project for the Concept Art class of the university. I had a task to create the whole project based on Cinderella fairytale so I had to implement my own style and vision into it and interpreted the story in my own way.

  • 3D Modeler
  • Animator
  • Concept Artist
  • +2

https://www.twine.net/signin This was a university project where I worked as the character artist. The concept revolves around a pixel-style racing game that gradually reveals a darker twist: what seemed like a game was actually a real-life street race seen through the eyes of a drunk driver, who perceived reality as a video game. That's why my goal was to combine cartoony and pixel aesthetics to reflect both sides of reality.

  • 3D Modeler
  • Animator
  • Concept Artist
  • +2

https://www.twine.net/signin My first full work in Zbrush. Unfortunately, it doesn't have any UVs or something, however, the render is full done!

  • 3D Modeler
  • Animator
  • Concept Artist
  • +2

Work experience

Project / Portfolio work (Game & Video projects) · Arstation / University projectsJan 2023 – Present · 3 yrs 11 mos

Created multiple video/game-related creative projects, including pulled-string game concept work (‘Pulled Strings’, 2025), narrative/UI-focused ‘Text and Quest’ (2025), and a ‘GAME OVER’ university project (2023–2024). Developed and presented ideas through visual assets, motion/animation output, and structured creative pipelines consistent with an organized showreel approach.

Education

Degree in Animation & VFX · La Salle Ramon Llull University2024

Certifications and awards

Education La Salle Ramon Llull University - Degree in Animation & VFX2024
Skillbox - “Sketching for Designers”2022

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