I am a dedicated character artist with a passion for bringing digital game personas to life through a versatile 2D and 3D workflow. With a strong foundation in Fashion Design, I focus on mastering anatomy, silhouette, and garment behavior to create compelling visual assets. My mission is to combine artistic storytelling with technical proficiency, enabling me to contribute effectively to innovative projects in the gaming industry. Throughout my career, I have worked on various projects that honed my skills in concept design and visual storytelling. I believe in the power of collaboration and am always eager to learn from others while sharing my own expertise. My goal is to create captivating artwork that resonates with audiences and leaves a lasting impact.

Monika Garvalova

I am a dedicated character artist with a passion for bringing digital game personas to life through a versatile 2D and 3D workflow. With a strong foundation in Fashion Design, I focus on mastering anatomy, silhouette, and garment behavior to create compelling visual assets. My mission is to combine artistic storytelling with technical proficiency, enabling me to contribute effectively to innovative projects in the gaming industry. Throughout my career, I have worked on various projects that honed my skills in concept design and visual storytelling. I believe in the power of collaboration and am always eager to learn from others while sharing my own expertise. My goal is to create captivating artwork that resonates with audiences and leaves a lasting impact.

Available to hire

I am a dedicated character artist with a passion for bringing digital game personas to life through a versatile 2D and 3D workflow. With a strong foundation in Fashion Design, I focus on mastering anatomy, silhouette, and garment behavior to create compelling visual assets. My mission is to combine artistic storytelling with technical proficiency, enabling me to contribute effectively to innovative projects in the gaming industry.

Throughout my career, I have worked on various projects that honed my skills in concept design and visual storytelling. I believe in the power of collaboration and am always eager to learn from others while sharing my own expertise. My goal is to create captivating artwork that resonates with audiences and leaves a lasting impact.

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Language

English
Fluent
Bulgarian
Fluent

Work Experience

Concept Artist at Battle of All Things TCG
January 1, 2021 - December 31, 2021
Spearheading visual development and final illustrations for a digital trading card game. Defining character silhouettes and thematic consistency across a diverse roster of heroes.
Concept Artist at VAM Unlimited Corp.
January 1, 2021 - December 31, 2022
Managed the end-to-end visual design for a board game, including asset creation and cover art. Developed promotional 3D materials to enhance marketing and production quality.
Clean-Up Artist / Assistant Animator at Simona Mehandjieva
January 1, 2021 - December 31, 2022
Executed high-fidelity clean-up for the 'Moon Panda - Vacationer' and 'Lifetimes' music videos.
Concept Artist & Illustrator at Children's Art World
January 1, 2020 - December 31, 2022
Developed high-impact illustrations and promotional materials for projects that achieved global visibility, including features by high-profile public figures.
Concept Artist & Illustrator at Children’s Art World
January 1, 2020 - December 31, 2022
Developed high-impact illustrations and promotional materials for projects that achieved global visibility, including features by high-profile public figures.

Education

BA Fashion Design at New Bulgarian University, Sofia
January 1, 2014 - January 1, 2018
Concept Design Certification at SoftUni Creative
January 1, 2022 - May 18, 2026
BA Fashion Design at New Bulgarian University, Sofia
January 1, 2014 - January 1, 2018
Concept Design Certification at SoftUni Creative
January 1, 2022 - May 18, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    paper Battle of All Things TCG

    Spearheaded the comprehensive visual development, splash art, and final character illustrations for a digital trading card game. Focused heavily on defining dynamic silhouettes, material rendering, and thematic consistency across a diverse roster of heroes to establish a cohesive, production-ready aesthetic.

    [Gallery of the artworks](https://www.twine.net/signin

    ![Arya the Lightbringer](https://www.twine.net/signin

    paper "Moon Panda Vacationer" & "Lifetimes"

    Served as a clean-up artist and assistant animator for high-fidelity music video productions. Applied an advanced understanding of anatomy, form, and precise line work to ensure visual fluidity and polished asset behavior across complex, animated frames.

    paper THE 72 NAMES OF GOD ANGEL CARDS

    A milestone project that was personally recognized by Madonna on her official Instagram. She and the majority of her inner circle are now proud owners of this deck. Created in the comfort of my home studio under the invaluable guidance of Sigalit Hart, it is incredibly rewarding to know that a piece of art I designed is appreciated by such a global icon.

    [THE 72 NAMES OF GOD ANGEL CARDS](https://www.twine.net/signin