Hi, I’m Arghavan Majd—an interdisciplinary artist with a strong background in applied mathematics and a passion for visual storytelling through illustration, storyboards, and digital painting. My work often explores nature, fractals, and the ways emotions respond to patterns, using both traditional and new media such as hand-made drawings, lightboxes, lenticulars, and animation. I’ve also collaborated with studios and creative teams on practical projects, from illustrating mythological scenes for Studio Mahatta to contributing 2D game art for a Polish-rooted game studio and supporting animation work for film festivals. Alongside creating artwork, I’ve taught drawing and painting across age groups, and I’m motivated by bridging research-driven curiosity with accessible, culturally rich visuals.

Arghavan Majd

Hi, I’m Arghavan Majd—an interdisciplinary artist with a strong background in applied mathematics and a passion for visual storytelling through illustration, storyboards, and digital painting. My work often explores nature, fractals, and the ways emotions respond to patterns, using both traditional and new media such as hand-made drawings, lightboxes, lenticulars, and animation. I’ve also collaborated with studios and creative teams on practical projects, from illustrating mythological scenes for Studio Mahatta to contributing 2D game art for a Polish-rooted game studio and supporting animation work for film festivals. Alongside creating artwork, I’ve taught drawing and painting across age groups, and I’m motivated by bridging research-driven curiosity with accessible, culturally rich visuals.

Available to hire
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Language

English
Fluent
Italian
Beginner
Russian
Beginner

Work Experience

Graphic designer and illustrator (Delish visual identity) at Delish
January 1, 2025 - January 1, 2026
Collaborated on brand identity artwork using a Pelican character concept to represent motherly warmth, postal-messenger spirit, calmness, simplicity, and kindness. Designed brand visuals for food containers, boxes, packaging, and related deliverables, focusing on minimal geometric composition and clear friendly forms. Developed multiple print assets including stickers, wrapping paper, flyers, and vehicle graphics based on vehicle dimensions and brand logo placement.
Graphic Designer & Illustrator at Delish
January 1, 2025 - January 1, 2026
Designed brand artwork and visuals for a food/delivery identity featuring a pelican character. Created minimal, geometric composition assets across food container, box, packaging, and promotional materials, including sticker and flyer designs, plus artwork adapted to vehicle dimensions for full-color prints.
Concept Art for Video Games (course learning) at Michigan State University
January 1, 2024 - Present
Completed a concept art course focused on video games, strengthening skills for character/scene concepts and game-ready visual development.
Illustrator and Storyboard Artist at Studio Mahatta
January 1, 2023 - August 8, 2023
Illustrated and storyboarded a series of projects inspired by Indian gods and legends. Created key scenes from epics such as the Ramayana and Mahabharata, produced deity portraits, and developed mythological creatures and festival scenes. Contributed to storyboards that support animation sequences, combining traditional Indian art references with contemporary visual language to create culturally authentic, visually engaging narrative foundations.
2D artist (menu map design) at Combat Waffle Studios Inc
August 1, 2022 - September 2, 2022
Designed a visually engaging, culturally themed interactive game menu map for Ghosts of Tabor. Crafted a navigable map with themed regions, clickable landmarks leading to game modes/levels/bonus content, and story-forward visual details (e.g., castles and hidden caves). Integrated folklore elements to reflect the studio’s Polish roots while keeping the design user-friendly.
2D Artist (Game menu map) at Combat Waffle Studios Inc
August 1, 2022 - September 2, 2022
Designed a visually rich, user-friendly game menu map for Ghosts of Tabor. Built an interactive-feeling experience that visually represents diverse in-game regions and landmarks, enabling navigation to different game modes, levels, or bonus content. Integrated thematic elements reflecting the studio’s Polish roots while ensuring immersive storytelling through clear composition and readable navigation.
Digital painter / illustrator at Combat Waffle studio
January 1, 2022 - January 1, 2022
Digital painter / illustrator at Combat Waffle studios (and other studio credits mentioned)
January 1, 2022 - Present
Worked as a digital painter across studio projects listed in the resume, contributing 2D illustration and painterly assets as part of ongoing creative production.
2D artist at Art In company, Tehran
January 1, 2020 - January 1, 2020
Drawing and painting teacher (all age groups) at Tabarestan Institute
January 1, 2005 - January 1, 2006
Provided drawing and painting instruction for students of all ages, supporting foundational skills and creative development through structured learning and practice.

Education

Course (Concept Art for Video Games) at Michigan State University
January 1, 2024 - August 29, 2026
Bachelor degree in Applied Mathematics at Shahid Beheshti University
January 1, 2008 - January 1, 2013
Bachelor degree in Applied Mathematics at Shahid Beheshti University
January 1, 2008 - January 1, 2013
Concept Art for Video Games (course by Michigan State University) at Michigan State University
January 1, 2024 - January 1, 2024

Qualifications

Preuniversity degree in Mathematics
January 1, 2004 - January 1, 2008
Preuniversity degree in Mathematics
January 1, 2004 - January 1, 2008

Industry Experience

Media & Entertainment, Education, Gaming, Other