I'm a creative and collaborative 2D Animator and Digital Artist with experience in game animation, traditional animation, motion graphics, character design, and concept art.\n\nI bring ideas to life through dynamic movement, expressive visuals, and thoughtful storytelling. I collaborate across art, design, and business teams to define animation styles and enhance user experiences. I'm eager to apply my technical expertise and creative vision to develop engaging and memorable visual content for diverse projects.…

Arman Avdalyan

I'm a creative and collaborative 2D Animator and Digital Artist with experience in game animation, traditional animation, motion graphics, character design, and concept art.\n\nI bring ideas to life through dynamic movement, expressive visuals, and thoughtful storytelling. I collaborate across art, design, and business teams to define animation styles and enhance user experiences. I'm eager to apply my technical expertise and creative vision to develop engaging and memorable visual content for diverse projects.…

Available to hire

I’m a creative and collaborative 2D Animator and Digital Artist with experience in game animation, traditional animation, motion graphics, character design, and concept art.\n\nI bring ideas to life through dynamic movement, expressive visuals, and thoughtful storytelling. I collaborate across art, design, and business teams to define animation styles and enhance user experiences. I’m eager to apply my technical expertise and creative vision to develop engaging and memorable visual content for diverse projects.

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Language

Armenian
Fluent
English
Fluent
Russian
Fluent

Work Experience

2D Animator / Illustrator at Mancala Gaming
April 1, 2024 - October 20, 2025
Produced high-quality 2D animations and motion sequences for mobile and PC games, maintaining consistency with the project’s art direction. Collaborated with game designers and developers to ensure animation logic matched gameplay functionality and visual flow. Created rigged character models, props, and environmental elements using Spine, Photoshop, and Illustrator. Designed and animated 2D visual effects, transitions, and UI motion elements that supported the narrative and gameplay tone. Participated in creative brainstorming sessions and contributed to the development of new game concepts and visual styles.
2D Animator / Digital Artist at Playnetic
April 1, 2024 - Present
Collaborate with art, design, and business teams to define and refine the visual language and animation style for game projects. Develop immersive and responsive 2D character animations that align with gameplay mechanics and enhance player experience. Rig and animate characters and game assets using Spine and Adobe After Effects, ensuring smooth transitions and high visual fidelity. Design and implement 2D visual effects using After Effects and Photoshop, adding depth and impact to in-game interactions and storytelling. Contribute to iterative design reviews and provide creative input to improve animation quality, timing, and overall aesthetic consistency.
2D Animator / Digital Artist at SOFT CONSTRUCT
October 1, 2022 - October 20, 2025
Collaborated with cross-functional teams—art, business, and design—to establish the visual direction and animation style for multiple game projects. Created engaging and immersive 2D game animations that enhanced storytelling and player experience. Rigged and animated 2D characters using Spine and Adobe After Effects, ensuring fluid motion and stylistic consistency. Designed and implemented 2D visual effects for in-game environments using After Effects and Photoshop. Produced illustrations and concept art for characters, environments, and in-game assets using Photoshop and Illustrator. Contributed to creative reviews and provided input to improve visual quality, animation flow, and design efficiency.
Illustrator / Concept Artist at mamble
May 1, 2022 - October 20, 2025
Created original character designs inspired by real-life team members, blending personality and aesthetics into distinct visual identities. Produced concept art and scene illustrations that established the visual foundation for upcoming game projects. Developed promotional illustrations, sticker sets, and graphic assets using Adobe Illustrator and Photoshop. Collaborated with the animation team to ensure visual assets were optimized for production and animation workflows. Supported the art direction process through detailed sketches, color explorations, and composition studies.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet